For those of you who loved Dead Space for it's ability to scare the living day lights out of you; you're in for a surprise. It looks like the producer of Dead Space 2, Steve Papoutsis, does not feel the same way.
i hope they don't tone down the horror because i loved dead space because it scared the crap out of me. I fear that dead space 2 will be average due to them trying to make the game more mainstream like resident evil 5.
.. why the hell would the dev team want to change it. I liked the fact that I had to struggle for resources .. it added to the fear.
Gimped for mass appeal: confirmed. What a terrible shame, the first game was great, it had a perfect balance of action and horror, on release, I found Doom 3 to be much more scary than I did when I played Dead Space. The reason people praises Dead Space over RE5 was because it didn't go easy on the horror aspect... EA needs to decide whether or not they want me to hate them, I'm having trouble deciding...still waiting on a quite a few DRM removing patches from them ( Mirrors Edge, Dead Space, Red Alert 3, Crysis Warhead, Mass Effect )
Please, do not "Resident Evil" Dead Space. Do not "Capcom" the h*ll out of a good game please!
Agreed. I hope to god they don't water the sequel down to please those who were too pu$$y to play and complete the original. "People were too scared to play Dead Space" - then those people need to go play some Mario or something and leave the Dead Space franchise to those who want to have the crap scared out of them. Surely that was the whole idea of the game in the first place? I loved the original DS and i'm extremely hyped for the sequel but if goes the way of Res Evil 5 i will be seriously pi$$ed.
I have to agree... Dead Space was really an incredible experience, like the first "Alien" movie. I felt isolated and alone with the scariest element being the environment itself. I was glad when a monster or crazy person showed up so I could kill 'em or watch them commit suicide and take a breath. I know EA is in the business of making money, but ruining a potential epic franchise to do so will hurt them in the long run. I really hope DS2 is twice as scary.
But since it was so damn Good I just had to man up and shoot down those ugly Mutha (shut yo mouth!).
Me, scared? All i needed was more ammo.
OK. I see it all. Dead Space is about to pull a Resident Evil.
... but the only other RE that hit the fear factor for me for RE3 when Nemesis made you afraid. After that, it just went down hill.
That's what I felt like as soon as I read the headline. The actual horror part of Dead Space was one of its distinctive advantages over its competition. We're talking about a survival horror genre that has either been trending toward Michael Bay explosion porn (Japan) or putting some dark-haired little girl in a game, calling it scary, and saying it has nothing to do with The Ring (US). I am not buying something that plays like Hive Mind Warfare 2. No way, no how.
well the first one wasn't really, or maybe it's just me I guess. But the new co op might be fun to mess with though.
.. I know gamers like to get online and play with their buddies .. but instead of an MP style game .. what not create MP based elements that tie into the story? I have enough shooters as it is already.
I played this with surround sound in the dark, great game, naturally I'd expect them to up the ante.
So they might be changing what made the first one so memorable? Good show...
In one of the previews they talked about having lots of scary parts but also mixing in more standard action for variety. That's not too bad I guess. I think they got the ammo / money system pretty much spot on with the first game. There is not a lot I'd change to the mood though either. They'll probably need to try even harder to make it as scary though.
Well this could be taken out of context, he was quoted but I haven't seen the interview in question. What did he say next?
Yes it was taking out of context read the Dead Space 2 Game Informer magazine. He stated that there will still be scary moments in the game, but there will also be moments where you feel powerful. This article was written too late anyway why approve this crap.
Indeed, he does go on to quote the director as saying that they want to add more elements that will give you a "badass" feeling. Honestly, that's all well and good but this is about feeling afraid, and feeling like you can kick the bucket any minute. You have to understand that sequels are tricky enough as they are. When you have a formular that works, you only try increase on that, not by taking away what makes the formula good in the first place. True, adding the ability to blow stuff up is nice but making it less scary, or only scary in some parts, and making you more badass in others, then scary in other parts again, is not the formula that made the first game a classic hit.
I wish I knew who found it to be too scary. I would point and laugh in their face.
Aren't you just a big brave boy, coochie coochie, yes you are!
A few people on my friends list never made it past the first few chapters
Judging from all the disagrees I would assume a lot of little girls played Dead Space. I'm not saying the game wasn't scary, it had me jumping at times. Personally I loved it and want the sequel to be even scarier. My comment was directed at anyone who thought it was too scary...it's a video game stop being a little girl.
monkey602...what are those people 10 years old? The game had some freak out moments but come on, too scary? If they couldn't get past the first few chapters then they need to man up.
lol On topic: Horror games are meant to be well, horrifying. If it's too scary then the devs are doing their job.
Can't wait for the sequel, I hope they don't try to make it more appealing for "casual fans". The heightened state of adrenaline was one of my favorite things about the game.
I'm not goin lie...I did put the game down for two reason. 1) It was too damn scary! 1) Its had too many RPG elements. But I still wouldnt want them to change the game for those who did enjoy that.
Too many RPG elements? The game had very basic upgrades. So you like games where nothing changes throughout the entire game?
Wanna play a real scary game? Play Demon's Souls
but come on, it isn't that scary, at least not on par with Silent Hill (older games) or even Siren. I hope they don't change anything, it's fine the way it is. Better yet, they should tone up the scare in the sequel.
After reading here how scary Siren was I bought all episodes of Siren bloodcurse on a disc. I just don't get it. It was far far too corny to be at all scary. It had that horrible mainstream Japanese feel, I just did not like it at all as a game and found it not at all scary. Dead space on the other hand, holy crap. You could walk the halls for ten minutes at a time without running into anything but those ten minutes would be some of the scariest gameplay you ever experienced. I hardly ever lowered my gun or walked at a regular speed down a hallway. It's such a shame that they're well on their way to ruining the sequel.
Appealing to the mass audience. It sure will be appealing to me! I couldn't get to halfway through Dead Space because it was so darn scary. Admittedly, I haven't played a lot of horror shooters before - I was just trying out the genre. Halo CE's 343 Guilty Spark level was probably the scariest level I've touched. To be honest, I wouldn't mind if they pull a Resident Evil. *Puts flamesuit on*
It wasn't all that scary. Then again, I was watching Aliens and The Thing when I was only 6 years old, and played through Silent Hill when I was 9 or 10.
EA are the publishers. They want more money coming out of this franchise now. So I'm sure they're gonna dumb it down a bit just so your grandparents can play this.
Dead Space wasn't scary. Fatal Frame - That's scary.
FF was more like a "I'm gonna freak you out and make your skin crawl." Dead Space works hard on your fear factor because of your situation - both good games though IMO.
Maybe there thinking they can go the resi evil 5 route and get more sales. I hope NOT....keep the game as scary as the first one was. Im 37 and dont get scared easy but the games sound on a 5.1 system was very good. I could only play the game in short spurts...it would just give me the creeps!!!!!!!!!!!!!!!
The higher ups at EA were turned off by the fact that Dead Space didn't sell well, but they felt compelled to do a sequel because they knew it was a good game. So in comes people who don't know what they are talking about and say "We need to expand the scope of this game". In order for it to SELL more. Whenever that is done it can never be good. The sequel still has a chance to be good, but it won't be because of why you liked the first one. It's going to be watered down, and most likely not going to sell either. So EA what did you gain? Nothing because you pissed off the core fan base. Oh yeah Dead Space on the Wii didn't sell either...
Dead Space could have been scarier. I don't mind more scripted scares like in Fear. The gameplay was really good, but it seemed that all the scares were very similar. The one exception that really revitalized the game was when they showed those aliens that moved really really fast towards the end. I didn't wanna move after I first saw those guys. FREAKY.
DO NOT, I repeat, DO NOT change the formula. Dead Space was an amazing experience and one of the best games released in 2008. You will alienate your user base by watering it down and make it less "scary." Having said that, I really look forward to DS2.
Dead Space managed to scare me, but only a little. Games this gen haven't really scared me. And they're toning down the horror? My anticipation for this game is lower now.
I hope they don't change the game, but if it's huge sale numbers that they want, then maybe selling their soul to the corporate devil is the way to go...sure it won't be Dead Space, but try telling that to an exec swimming in a pool of cash. That being said, It took me forever to finish that game mainly because of the horror...it's not that I don't like it, but I usually play video games to relax (yes, I find MW2 relaxing, it gets the stress out). Dead Space not so much I don't find jumping off my chair relaxing...All in all it's a great game, it's just not mainstream.
..as we all know EA is a corporate power house. Some of their titles do get the right treatment but who doesn't want to increase sales for their games?
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