No matter how much you love a game, there comes a point where it gets... tedious. It's as true for single-player games as it is for MMOs. But in a game with no defined endpoint, it's even easier to find yourself staring at the character screen and dreading taking a step into the world, because there's just no point to all of it.
Workers at Sega of America, a division of Sega Sammy Holdings Inc., have became the first employees at a major North American video-game company to ratify a union contract, a move that may accelerate a burgeoning labor movement in an industry known for widespread instability among its work force.
The contract, ratified Tuesday, covers around 150 people across marketing and other departments at the division’s offices in Southern California. Workers will receive minimum yearly pay increases of 4% in 2024, 3% in 2025 and 2.5% in 2026 as well as a number of other benefits, Catalina Brennan-Gatica, a representative for the Communications Workers of America, said in an interview.
Another link
https://www.engadget.com/se...
This should bypass pay wall
https://www.bloomberg.com/n...
Worst thing that will happen is it will have a lower stock price and ceos won't get extra millions they don't really need. Other than that the company will continue on and ppl will be treated better.
The co-founders of Kaidro are very excited about their upcoming tie-in video game, and so should you.
TheGamer recently spoke with lead editor Josh Malone and senior translator Dan Sunstrum about their work localising the Like a Dragon series at Sega.