GameZone.com writes: "Once upon a time, there were no video games to be played. The living room did not glow in the television's light, and the neighbors could not be disturbed by the relentless thrumming of your subwoofer. In these times, people turned to books for entertainment. Quietly nestled in the warmest region of the home, the imagination could take flight into distant lands and exotic adventures, all without the need for a motion-detection controller. Richly laden with sweeping tales of incredible scope, it is surprising that literary works seem rarely consulted as sources of inspiration for video games.
"No matter how the experience plays out, games are always more engrossing when built upon the foundation of a strong story. When considering what novels could be well-suited for video-game adaptations, countless examples spring to mind – but for brevity's sake, here are a few."