Kotaku's Brian Crecente interviews Peter Dille, Sony Computer Entertainment's Senior Vice President of Marketing on the Online plans and goals of the Playstation Network.
Except that the 360 brought the ES4 expansion pack over live and katamari as well
"Live Arcade offers something for people who want a certain thing," Dille said. "But a lot of the products you have seen on arcade are 'been there, done that', some feel like PC shareware practically. Our strategy was to develop games specifically for the PS3 that would show off our console."
most of XBLA games are old titles, just touched with HD resolution, online play and achievements.
PSN titles are designed specifically for PSN, these are games not retro titles reborn, these are completely new and original games, games like flOw, Calling All Cars, Warhawk, Socom: Confrontation, Tekken 5: DR online, LittleBigPlanet, Sky Blue, Aqua Vita. these games are developed specifically for PSN.
games like Warhawk, Socom: Confrontation, Tekken 5: DR online can even be sold on disc, these are full next gen games. XBLA cant offer games like Warhawk, Socom: Confrontation, Tekken 5: DR online. lol, there is a size limit on their service.
For several reasons. Flow was a PC game first that was retrofitted with Motion Sensing Controls. Little Big Planet is not a PSN game, but a disc game with downloadable content + PSN multiplayer. Tekken 5:DR was an Arcade/PSP title before it made its way onto PS3. The only new thing for T5:DR is online play which is not new considering that xbox 360 already has downloadable fighting games that have online multiplayer (SF2, small arms, and mortal kombat 3 i believe, although no sure on mk3)
The other thing is that PSN does have retro titles, that's what PS1 downloadable games are... retro...
XBLA does have some PC ports but it too has many games that are unique/developed for the 360: GW:retro evolved, pac-man CE, band of bugs, mad tracks, cloning clyde, aegis wing, boom boom rocket, hexic HD, Marble Blast Ultra, Novadrome, Pinball FX, Soltrio Solitaire, Wik:Fable of souls, 3D ultra Mini golf, Totemball, and even UNO was made to use the camera. That's a good list of games that are unique/new and developed solely for the 360. Now, there is a cap on the file size which means that your online purchases will be smaller, which seems fine for this generation.
Sony has announced 2 games that should be full retail games but will be downloadable... This creates issues with DRM's and retailers (who are not going to sell as many units) I think this is a very risky undertaking for Sony and there could be severe backlash if its done too much...
Also, if sony is to be believed, next gen games are going to be 25 GB (That's why we need bluray afterall)... so if I buy that online I'll have to wait 5 days before I can play it... and if I get a new system what will happen to that $60 online purchase? what if the download gets corrupted, do I need to download it again... and wait another 5 days? What if I don't like the game... I won't be able to sell it on ebay/gamestop...
The nice thing about 5-10 dollar games is that even if I hate it, I don't feel like I wasted my money... If I buy a 60 dollar game that I can't return, I'll be very disappointed if the game sucks.
Little big planet is a downloadable Game, after time it will be distributed on blu-ray as well with content created by the community (compilation)
SCEI pushes for innovative content designed for the system, that's what they have tried since they launched the system.
Also, a game simply doesn't become corrupt.
i know about LBP... i apologized below... see my comment
and yes, a downloaded game can be improperly downloaded... if there is a disturbance in the stream to the console and a packet doesn't make it to intact then the game would be corrupted and need a redownload... not common, but it can happen
plus, sometimes firmware updates can corrupt files. Sometimes new firmware introduces something that isn't completely backwards compatible and can break other routines. This is something that all software companies (including my own) try to prevent, but it does still happen. Most of the time this gets fixed pretty quickly, but sometimes it doesn't... there are always bugs that and if its a rare problem based on your saved games then maybe only you will experience the issue. Remember what happened to the shivering isle's saved games if they went pass 100 hours? its that kinda thing.
All I'm saying is that bandwidths are much more reliable than before, but it still can hit the fan. I'd much rather purchase a small download than a big one... I bought half-life 2 from steam because my local store had the copies delayed... I can't play it anymore because the files became corrupted and it won't re-download... it does happen.
but this is part of the reason PS3 is my favorite. Sony is bringing new things to the table. Pain, LittleBigPlanet, Warhawk, Socom, Playstation Eye and Eye of Judgement, Singstar. There is such a wide array of games coming that it will be able to satisfy all types of people no matter what types of games they prefer. I really can't wait to see what Sony has up their sleeves for E3.
I totally agree, theres very very few on XBLA that make use of the system. Wheras theres very few that dont on PSN
-- "While you could argue that games like Blast Factor, which plays in 1080p, and flOw, which supports the SIXAXIS motion controls, aren't really that different than games like Geometry Wars Retro Evolved, that argument starts to fall apart when you look at the Playstation Store's upcoming line-up which includes Warhawk, SOCOM: Confrontation and Pain." --
...well no I won't argue with that, and there's no arguing that SOCOM:Confrontation looks freakin' sick either!
Don't know much about PAIN yet.
Whats the limit for XBL?. I doubt XBL will only cater to small retro games in the future.
I do agree E3 will be unlike anything we've seen before i wonder who's going to take the show?.
"Don't know much about PAIN yet."
Wow dude, i am surprised you dont know much about PAIN. Especially after I be WHOOPIN yo ASS in Motorstorm, i thought you'd be a expert on PAIN.
To the XBOTS HERE
I spit it slow so these kids know that i'm talkin' to 'em,
give it back to these damn critics and sock it to em,
i'm like a thug, with a little bit of Pac influence,
I spew it, and look how I got you XBOTS rockin' to it,
360 could never do it like PS3 could do it,
don't even try it, you'll look stupid, do not pursue it,
Dude you sniped me nicely there, but no fretting -- I can't wait to log in some new Mstrm hours. Have you seen the new video of the DLC. Just more vehicles for me to "cannonball run" you in. Man, it's going to be great. If you want I'll send you an alert everytime I break a new lap record so that you can have my ghosts for practice.LOL J/K dude...
good to hear from you. Got a new job. Stuck in the office. I get home and am soooooo tired, but we will get it on brother. Get that new cam/mic yet?
Yeah hopefully XBLA does something with it. I do whole heartedly enjoy XBL (to thoughs who care that is... you know who you are) but XBLA is really lacking. As listed in a few comments already PSN has some sweet titles on there and more on the way. VC has it's own thing of nastalgic gaming and just keeps on pushing out the titles. All the while xbla goes at a slow crawl with some good titles but I don't think MS knows what to make of the arcade. Do they want retro? Do they want new? Or should we scrap the whole thing?
Sony has internal developers making games for the PS3. Games that will be admittedly mostly sweet. That is not MS strategy, they made XNA so that independent developers can make those down loadable games. Two different companies. Different strategies. So what? I really don't think one is better than the other. I just think MS had to prime the pump with retro games because no one believed in down loadable games until they showed it could be profitable.(Nintendo ran with this strategy to the bank.) Hopefully, Sony will show this to be profitable so we can have full games be down loadable on all consoles. (NEVER FORGET IT IS ALWAYS ABOUT THE MONEY)
hey yeah XNA... I remember when they annoucned that... so when are we going to see game 1 from that?
what do you think aegis wing is????
plus, I've been playing with the framework for a little, and its really cool... however, you may never even know if you're playing a game that uses it... There won't be any logo's... and I'm sure many xbox/pc games will use it because porting is so easy.
XNA is just a framework within C# that gives developers tools to do things that C# doesn't provide. It simply saves the developer time by giving many functions and routines to them that they would have had to program themselves, plus additional API's that will let them further tap the hardware (on PC and xbox 360)
Sony has stated that LBP will first be release on PSN then a short while later a BluRay version will be released which will include all of the top levels since the games release.
I like how sony is releasing games as both a download and a hard copy. Unless you have to have LBP asap (I know I will) then wait a few months and buy it on disk.
I didn't realize that, sorry for that, my mistake.
But I think the rest of my arguments still stand...
still not sure what people disagreed with about my statements with XNA... And Aegis wing was developed by 3 interns using XNA... then distributed over XBLA for free.
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