Mike Kebby from SCEE's PlayStation Store Team had this to say in response to a fan's concern for a demo of the upcoming drama Heavy Rain in today's blog update: "Heavy Rain demo should be on the store on the 11th of Feb"
No offense to Heavy Rain, but I'll pass on the demo. I'd much rather wait and receive the full experience come February 23rd. However, I'd hope that anybody still on the fence would give this a shot. Heavy Rain is set to revolutionize the game industry. Theoretically, a new genre will be born, changing the face of game design forever. Both writing and gameplay will merge into a single narrative experience. Much akin to games like Uncharted 2, Mass Effect, and Alan Wake. My sole wish is that you guys join me in experiencing the birth of this new genre come February 23rd (24th, 25th, 26th, etc). Happy gaming.
me too i can wait it out. i don't want to spoil anything for this one
Actually that's good thinking, I'll pass on the demo as well now. I mean if it comes out on the 11th in EU at least, then perhaps either sooner or later for the US ( maybe a week apart ). Might as well just wait for the full game, but would be good for those who are weary of it still.
Awesome, hopefully not too much spoilers.
Just play the first few minutes for a bit of reassurance. =)
I'm with you guys and want everything to be fresh and new when playing. This is my most anticipated title this year and am really hoping for an emotional roller coaster of a ride while playing.
It's not really a new genre though, it comes under the Adventure Game umbrella. Of course it does a load of things in a new way, but so did (e.g.) CoD4 and that's unmistakedly an FPS.
Most people who have played it consider it to be more than an Adventure game. From the looks of it, and based on past Adventure games I've played, they're not that alike. Heavy Rain is more an Interactive Experience. Similar to the games I listed above, but more so. There has already been talks within the media as to classify Heavy Rain as a new genre. It has similar features to Indigo Prophecy... in a way. However, it advances these concepts unto an entirely new level. The potential for interaction and control coupled with the narrative focus makes it far beyond the Adventure genre (I.E. Indigo Prophecy, Still Life, Syberia, Myst, Broken Sword, and Dreamfall). It has about as much in common with Adventure as it does Survival Horror Thrillers (more or less, depends which ones you compare). Besides, the control scheme is far too dynamic for either genres (read context sensitive).
The birth of a new genre? have you even played Farenheit? No offence but this is at most a new twist on adventure gaming as fareneit was. I have been following this game for a long time, and the studio also and they will tell you them selves that it is an adventure game. And BaschPS3, I got to tell you, your kind of hype machine craziness for one game is what kills games for many, just wait for the game to come out and enjoy it for what it seems to be, a solid adventure game.
anyone still on the fence should have played indigo prophecy/Fahrenheit by now, if not there is still time to im not gonna touch the demo, i want to but there maybe spoilers and i want my first experience to be the retail version
Sorry, can't help it. I didn't mean for my post to sound like it was generating hype. I think that in part has to do with the ability for others to disagree and agree with a statement, making it seem like a more political. I get what you're saying, and didn't mean it to come across like that. Believe me. Heavy Rain could fail miserably still and be one of the worst games of the year. There's no way to know. I haven't played it, and doubt N4G has either. I'm just excited for the concept: Narrative Design, which if you look it up is an emerging field. Games like the ones I listed above lend heavily to this concept. That's why I encourage others to at least try it, and perhaps even support it with their hard earned money. I'd like to see this field, and by extension the "genre" become successful. Hence my post. I really am not trying to judge the quality or build it up to be the best game ever. Far from it. I'm just excited for the potential of the game design philosophy: Interactive Experience. It's complex, and I knew it wouldn't come across well on a site like N4G, but I couldn't help but share in my excitement. lol My bad. P.S. Of course I played Indigo Prophecy. Matter of fact, I just played it a month ago for the original Xbox, and I have to say. IP is nothing like HR. Not at all. Trust me. Besides, IP wasn't even THAT good. Linear Simon Says does not equal dynamic context sensitive ever changing plot line with not a Game Over screen in sight. Also, Heavy Rain focuses more on a whole experience, which is what I was writing about above. Again, Interactive Experience. Plus the adult nature of course.
Guys, The Demo can't spoil as much as you probably think, this game has a Heavy Story and with the Amount of thing that it can be done, is safe to try it out, but its great if you do to maintain the Excitement for the Game
The demo should be cut from the game, it should be what we saw in the trailer. A quick prequel that sets up the story. I don't want any spoilers, just a feel for the game and story
Actually nomad soul and IP both had demos and both were good demos that didn't spoiled the final game ... That's why i might be tempted to download this one.
....in a game as long as this. I've already got the game pre-ordered, but I'm still getting the demo as soon as it releases as well for a couple of reason. 1. I can't WAIT to experience even a little bit of the game. And 2. I know the control are different from everything else out there, so I want to get good with the controls by the time the game's actually in my hands. This game can't come out soon enough. Quick question, if anyone knows. I pre-ordered at gamestop, but they say they don't have any info on the DLC bonus for pre-ordering. I'm in the U.S. by the way. Does anyone know if I'll be getting the DLC from them when the game launches?
Can't wait for the demo. I'm in no mans land about buying HR. So this demo will push me to the other side
I'll eat up the demo for sure! I'm new to the genre and have never played Fahrenheit! I'm still on the fence about Heavy Rain and a demo is good enough for some exposure to the game! I don't think that they'll be stupid enough to reveal anything in the demo. afterall, story is the main focus in this game.
Bad Company 2 and Heavy Rain = Nice
I will be passing on the demo since I have pre-ordered Heavy Rain.
no demo thanks, but its good for people on the fence about it! =) this game is going to be the sleeper hit of Q1 2010 (not Q2 because we don't know what's coming out then!)
I'll check it out then. :P
Although it will probably be the same demo I played at the Eurogamer Expo.
Day 1 purchase. No need to spoil the experience with a demo.
February can't come soon enough !
sell well :)
I dont want the demo to mess up the story, but I am not sure of the re playability of the game as of yet NE1 know the game length ?
I don't think they have talked numbers, but I think it's safe to say it'll be 6 hours long if you can max out the length of it with your choices made to the fullest extent. However, replaying the game for multiple choices/occurences,etc will stretch that 6 at least 10 fold from how they have hyped it up to be so organic in terms of what happens based on your decisions. I will be trying this demo to get a feel of gameplay... I personally hated Indigo with a red hot passion and feel it's the second worst game ever after Superman for the N64. It was the biggest waste of 5 hours of my life to complete and to this day if anyone mentions it was "good" in anyway I will ream them out with a juggernaut sized lists of fails.(I do this with Indigo and Fable 2 as they both were over hyped by a jiggaton) If the gameplay is varied enough in the demo, then I'll be all over renting this ASAP on its release and spreading the good word to others.
thanx......there are few SP games I buy. I do have a hard time buying SP only games that are < 15 hrs.. I rather take the game out on a monthly BB game pass...Even Mass effect which is ~20 hrs long, I am on the fence about..for 60+ bucks, if you think about it its like 3 bucks an hr for a 20 hr game... I buy full featured games with SP, MP and CoOP...thats value for me. Both ME and Rain are gonna be great games, just not sure if the value is there for me yet.. ME will be a PC buy. btw..GodofWar is one of my exceptions.
to spoil anything but it will be hard to resist :p
I already pre ordered so I'll pass :)
Because you will have seen it already. If it's the demo that was at the Eurogamer Expo there will be 2 parts. Jaden at the car crushing place and Shelby in the shop.
I've actually been avoiding news stories for this game for months now because I know I'm getting the game day-one and I feel like I've already had too much of it 'spoiled' already. I'll pass on the demo as well, just release the game already!
I would try the demo if there aren't any spoilers to watch out for. I've already stopped watching new trailers on this game because I don't want to go through the game going "Oh, I remember this part" and " I know what to do/not to do in this part." I think they should create a demo that is sorta outside of the main story like the FBI agent in his days before the origami killer working on a different case or the same with the detective. I've already preordered this game so I'll wait till I actually get the game.
Actually, a prequel to Norman Jayden (The FBI character) is planned as DLC, so don't expect to get that for a demo haha.
i cant wait for this game but ill pass on the demo i want to experience the entire thing without spoilers.
hmmm i shud prob wait for the game cus well i know it's gonna be good and deffo wanna play it, but i'm so bored atm lol saying that MAGs out next friday so that should keep me busy. i also wonder how well a demo would convince some1 to buy the game. cus HR isn't the sorta game u cud play for 10 mins and know if u wanna play on or not altho perhaps they really think about how to make a demo that actually does wanna make u see what happens next. i've seen some games where terrible demo's are released and don't show how good the actual game is at all
The demo is going to be so tempting, but if there are major spoilers then forget it. This game is way too story-driven.
Makes sense. Fair enough. More power to you. However, I'd advise reading some of the hands on impressions from GameSpot and 1UP. Quantic Dream released the first eleven chapters to the gaming media back in December. Unfortunately, most of these describe events in astonishing detail. Otherwise, it'd be kind of hard to explain what the game is like. Here's a couple quick quotes I found in the articles summarizing their opinions, however. No spoilers, I promise. ;) 1UP - "If you care about spoilers, stop reading now. Well, read this part: Heavy Rain starts off incredibly well, and I'm as excited for it as I am any other game coming in 2010. I recently got my hands on a preview disc containing the game's first 11 "chapters" (of roughly 60 total), so I jotted down a series of notes, and given that this is the kind of game where spoilers might actually be a legitimate concern, I'm playing it safe and throwing this caution sign up-front. Even though everything mentioned below happens in the first fifth of the game. "You wouldn't think a single-player game that revels in mundane details like letting you choose whether to sit in a chair or not would be ideal to play with lots of friends in the room. But I'm finding that Heavy Rain works extremely well as a group experience, with one player at the controls and everyone else throwing out suggestions, kind of like playing a 1 vs. 100-style game show or one of those special movie theatres where the audience votes on something every 10 minutes. "Because the gameplay is in large part about making choices -- in some cases, silly ones like the chair thing (which invite lots of suggestions along the lines of "let's see what else he/she can do"), and in others, bigger decisions that affect the overall story -- and because of the somewhat relatable scenarios, it's an easy game to enjoy even if you aren't the one pressing the buttons. "In practice, movement is a bit awkward -- I found myself turning in the wrong direction many times until I figured out that it's easier to play by holding the left analog stick down at all times, and rotating it slowly when you want to turn. Even after figuring that out, though, I felt like I had to treat walking with more attention than I'd like, but there's always the caveat that this doesn't impact the game as much as it would other games because the game transitions to icon-based controls when any big action happens. "I'm a big fan of the way the icons have been implemented, though -- compared to Quantic's previous project Indigo Prophecy, pressing buttons and moving the right stick feels great. Some situations require you to depress buttons slowly, while others ask you to hold down multiple buttons at once, and for the most part they reward calm, methodical timing." Link Address for Full Preview (BEWARE: SPOILERS ABOUND) - http://www.1up.com/do/previ... GameSpot - "Heavy Rain is a game that defies definition. Combining a thrilling storyline with a heavily cinematic feel, it aims to conjure up the kinds of emotions elicited by a great film or one's own life experiences. Developer Quantic Dream has gone to extreme lengths to ensure that you aren't merely playing a game, but instead are participating in an absorbing emotional experience. That may sound a little contrived, perhaps even a little unbelievable, but from our latest hands-on, it's clear that Heavy Rain is unlike anything you've played before. "The story is adult-themed, dealing with ******, **********, and even ****. It's told via cinematic visuals, which make it feel as though you are at the heart of a dramatic movie. Camera angles are carefully chosen to reflect the mood of a scene, with out-of-focus shots and wide-angle pans sprinkled liberally throughout. Most of the scenes look like they were filmed with a handheld camera, giving the game a gritty crime-thriller feel. There are also moments when the screen splits into several portions, showing multiple views of characters. "The control scheme is unique to the game and mostly involves a series of simple button presses and quick-time events. These are overlaid as white graphical instructions indicating which button or analogue stick movement is required to perform an action. For example, opening a door requires moving the analogue stick up and then to the right, as if you were using a door handle. The speed at which you make some movements can directly affect how a scene plays out and how characters react to you. If you quickly move the analogue stick to shut a door, it will slam, giving the impression of anger. Thoughts also play an important part, and by holding down L2 you can see them swirling around your character's head, with an icon to indicate which button to push to activate them. They can give clues as to what you should be doing or insight into the game's story. ... "With that, our time with Heavy Rain draws to a close. The game is shaping up to be an incredibly emotional experience. Though many actions are controlled by quick-time events, you never feel as though you are anything but fully in control of the characters. The decisions you make are reflected throughout the course of the game, and the focus on story is refreshing. The game is also graphically stunning. Facial animations reach levels of realism that were once just the subject of PlayStation 3 tech demos. We have yet to see much of how the characters cross paths or how linear the gameplay will be. There are many great ideas on show, and the storyline and cinematics are so rich that it's easier to compare the game to movies such as Seven and L.A. Confidential than to other video games. Heavy Rain is scheduled for release in early 2010 on the PlayStation 3." Link Address for Full Preview (BEWARE: SPOILERS ABOUND) - http://www.gamespot.com/ps3...
Yo BaschPS3, chill, you are the reason people write.. TLDR Some people will wait, try the demo and, brace yourself, not everyone will like this game. What matters is that you don`t take other people choices as a personal attack on you.
I've been sold on the game for a while now. Pre-ordered it when Amazon announced the bonus you get (playable taxidermist scene)
(playable taxidermist scene) lol, for real? I am going to hold out for a playable oil changing scene at the local garage.
smart move of sony cuz this game person have so much doubts,,,
expect HEAVY RAIN of tears pouring from the eyes of these bots and HEAVY RAIN of saliva coming from the same bots who will not be able to play this game since their halobox has no compelling games to play since 2007.
It's the only game I want for my PS3 this year so I'm interested in a demo to see if I want to buy or rent.
I'm downloading but not playing 'till after I get and complete the game. I did it for Resistance fall of man and it was interesting.
any body can confirm that nudity is optional? this game is only first-day buy and i dont want to remove it because of the nudity
whats ur problem with the nudity? any post i see u making related to HR involves that question if ur not old enough, u shudnt be playing it...
Oh no not nudity.... I'd rather kill millions of people using my LMG than see some nudity /sarcasm Seriously Nudity is less lethal than bullets as hard as that is to believe.
What is wrong with you people? Militant's religious beliefs do NOT allow him to view nudity. Ask before bashing. @militant I read somewhere that there is an option to turn off nudity. Don't take my word for it but I am 99% sure you can. Do a google search.
I did, its seem it does have that option :)
but i just can't wait for it two more weeks ill download the demo day 1 as well .. i guess i am so weak with media block thing .
Loads of ps3 fans are gonna realize how much of a flop heavy rain is when they play the demo and pre-orders will be canceled guaranteed. Bad move Sony.
I doupt that will happen, people expecting this game know exactly what they are getting into. At the very least this demo will probably just get new people to buy it.
I am sure 9/10 is a flop, go stare at the halo reach screens again please. the game has very less preorders atm the demo will increase the sales because it will be awesome just like the previous games.
once people play Halo Reach Around beta they'll be throwing their 360 out the window cause basically its ODST 1.5
That made no sense what so ever, uh wait, I forgot, its not meant to make sense, this is the open zone.
I bet its going to be the scene shown at E3. If you've been following the game, you've probably already seen it, so you're in the clear.
I like to try before i buy;)
AHHH like many i guess i too will pass the demo DL.
With how hyped i am for this game i don`t think i can play the demo on the 11th. I would just wanna play it all for myself come the 23rd.
absolute awesome news cant wait to play the demo cant wait to buy it day one buy for me
this demos is maybe best demo in years because this: *doubts*
like a lot of you guys on here im in two minds of playing the demo as ive pre-ordered and i dont want to give anything away, but really wanna play it as it feels like ive been waiting forever. this will be a good demo for those on the fence about what this game is, hopefully more people will pick the game up from this.
This demo may just change my mind about the game. Finally, Sony does something right.
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