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Pocket Gamer: Tetris' Alexy Pajitnov Interview

Designed by Alexy Pajitnov in 1984, the early story of Tetris was characterised by intrigue as Western companies tried to deal with Cold War Russia to commercialise it.

Only when it came to Game Boy, helping Nintendo shift over 100 million units, did its addictive qualities become known as a gaming hallmark.

"[When I made Tetris] I didn't really think about numbers," laughs Pajitnov, when asked how many copies of Tetris he originally expected to sell. "I would have been happy to get it to one percent of the population!"

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pocketgamer.co.uk
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