GA writes: "When the teaser for water in LittleBigPlanet hit the net at least half a year ago, I remember the amount of uncharted wilderness my imagination escaped to. So much that I started building in my head the possibilities that existed for custom levels and how much potential the element presented. It was literally like putting the underwater Lego sets actually underwater and playing with them as a kid. My initial thoughts were that this could actually breathe a second life into the game's online community. Was I wrong? Well, it depends on who you are."