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Interview: The Making of S.T.A.L.K.E.R., part one

S.T.A.L.K.E.R. was surrounded by plenty of anticipation, but what the with the lengthy development time and word leaking that certain parts of GSC's original vision for the game were being cut, concern that it wouldn't live up to hopes and expectations began to mount. However, the game turned out to be nowhere near as bad as some feared and was generally well received when it finally materialised.

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