via Joseph Haygood at Aeropause.com
"As I sat through sections of two levels in Kane and Lynch 2: Dog Days, I was greeted with the words of "gritty realism". Gone are the days of thinking of a game being a huge spectacle, at least in the eyes of Io Interactive. It is all about bringing a sense of reality to gaming. Kane and Lynch 2 from every aspect of its development plans to keep it mired in the foundation of real life. Gone are the huge musical scores and super, stylized cut-scenes. In their place are YouTube like loading screens and a handicam action point of view that would make the director of The Bourne Identity grin from ear to ear."