Wii Strategy: Sequels Are Actually Bad?

The landscape of the video game industry has changed dramatically in the last few years, and the Wii certainly played a major role in that. The Wii introduced a whole new set of consumers, and many of these people have very different buying tendencies when compared to core gamers. In a recent note, EEDAR analyst Jesse Divnich wrote about "Understanding the New Consumer." Here's his interesting take on the Wii and sequels:

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3255d ago
3255d ago