Back in 2006, Codemasters Online Gaming announced they were launching a new game, claiming that this new, eagerly-anticipated free-to-play MMO would give one player the power to rule the world.
That game was ArchLord, and it had been running in Korea for a little while before launching into the rest of the world. Two years later, the game broke through the 500k player milestone, forming part of a passionate gaming community.
A mere twelve months after that, Codemasters found themselves unable to renew their distribution contract with the Korean developers, NHN, and were forced to close down the game's Western territory servers. A third company, WEBZEN - actually a subsidiary of NHN games, picked up (some of) the pieces, offering gamers free transfers to their new servers.