Outpost Gamez had the opportunity to sit down with the executive producer of Stargate Resistance, a 3rd person shooter. They discuss the finer points of the games mechanics to modding tools and more.
With the exception of the third-person shooter, Stargate: Resistance, and a cancelled MMO by the name of Stargate: Worlds, gamers haven’t had much opportunity to explore the rich Stargate universe within the medium of gaming.
Great article. I also love Stargate, and really wish we had more games from this awesome IP. I was in the Alpha for Stargate Worlds. It was really ambitious, had a ton of things they wanted to do, and even with the bugs in the Alpha grouping up was fun and exploring the worlds they had open at the time was great. Lots of bugs, but that’s to be expected of an Alpha. Had fun reporting all of the bugs as well, some hilarious and others game breaking. Then, all of a sudden, we got an email thanking us for our time, but it was over and gone. Bam! Oh well... What could’ve been...
We need a AAA studio to pick one of these up, because there's lots of opportunity because every world can be different. I mean even if Ubisoft picked it up, they could outsource several of the worlds to their different studios and it would still work.
Open World Episode 4 features an interview with Anne Toole at the 2013 Captivate Conference. Toole, whose credits include The Witcher, Escape Dead Island and the Emmy-award winning webseries The Lizzie Bennet Diaries, speaks on writing for video games, Gone Home, and issues translating storytelling across mediums.
Allan Muir of ToasterChimp posits the question, are games based on the Stargate franchise cursed?