Halo 3: ODST's creative director Joseph Staten has cited the game's development as being "frustrating", due in part to its "expansion pack" origins.
From everything i read in that article it makes me think that ODST should have stayed a expansion to Halo 3, same thing with firefight, than been a standalone game. Not exactly the best arguments there i think...
It technically can still be called a expansion pack since there have been plenty of cases in the past where standalone expansions were created for games. While I didn't mind paying $60 since I got a ton of fun out of it, the original $40 price tag would have been ideal for ODST, in the end the change didn't reflect well on Bungie or Microsoft even though the latter is more involved with such things.
I agree $40 would of been the sweet spot, but now you can find the game at that price and before the game came out you could have found the game on Amazon or Buy.com for $45-$50. Glad I got the game for free :)
i feel whatever team made ODST should of made a new or at least a live arcade like epic
Yeah. I noticed that when Killzone 2 outsold Lost and the Damned, MS said it was only because KZ2 was on disc, and if GTA DLC was on disc, it would of done better. I really think MS may of did one over making this a full game, when in fact, it should of stayed as an expansion.
never played the game because my system Red ringed for the 5th and last time. She was a fighter, but lost the battle, unfortunately. There were health complications when Microsoft gave birth to it, and we thought we were through the worst.
LOL @ Halo Haters who repeat the samer stuff about ODST over and over...but never played the game.. Easily one of the best games of 2009. Halo fans F-ing loved the game..because that's who the game was catered to..the fans.. And when September rolls around..we will be back.. Loved Halo wars and loved ODST..played Firefight for hours on end..although I wish it was a part of matchmaking.. The best part was watching people like Hip Hop gamer expose himself by repeating the same old ODST hate lines and proving he never played..he talked about the intro cutscene and didn't have a clue about what lied beneath. The fact that there were literally three overlapping plots that all linked at the end was easily Bungies best story work.. Still the best 4-player campaign engine in the business..there were amazing moments in the game that nobody other than Halo has still been able to pull off..cough..Banshee level alone.. Bungie has already do blowout mags on what they cut out of Halo 3..so adding Firefight to it.just shows what that game would have been like if it had a Killzone 2 development time. Bring on Reach Bungie..please Evil
why would they keep it as a downloadable expansion pack when they can make so much more money selling and marketing it as a full game? I reckon that Halo: ODST had to be one of the biggest profit games in the franchise if you look at how much was spent on it compared as a percentage to how much profit they made.
And that they later decided to call it a "full game".
Oh well, time to move on I guess. ODST wasn't horrible by no means, but it wasn't exactly a complete package. Just a solid game. I'm a fan so I had to get the game, plus it includes Halo Reach beta too. Halo Reach will be much better.
so they thought about firefight before gear's horde mode intresting
Just calling something by its original name seems less inspiring. I mean Survival Mode just sounds so last gen, going with Horde or even Firefight is way more interesting.
lol i agree not new
As much as I liked ODST... the game did hurt the Halo franchise when they priced it as a full game. I'm sure many of the casual folk out there might think twice of buying another Halo game a year later after the disappointment that ODST was....
Some might, but I imagine we're going to be flooded with Halo: Reach promotions for the next several months, so they'll probably change their minds and buy another one anyway.
E who that chick in the pic
why didnt they release it as an expansion pac than....just what they say and what they did dont make sense. this was the only Halo game I outright refused to purchase
ODST is easily worth the $60, especially compared to other games that have retailed for $60 when they released. Single player only games that cost the same amount, and had less replay value, didn't face the same backlash ODST has. The ONLY reason people complain, is because they originally stated they didn't view it as a game that would be full retail price. Had it just been announced to be a $60 game, I guarantee there wouldn't be nearly as many people complaining. Short campaign, but it was awesome and had some tremendous moments. Playing through New Mombasa in near total darkness, and using the VISR was really cool as well. Marty did a tremendous job with the musical score, just as he always does. Firefight is a blast, and is A LOT more fun than Horde. Horde is a bit predictable, and you can easily advance far with an ok team and camping in a secure spot. Firefight enables skulls (changes different aspects of the gameplay) and the waves are random whereas Horde's order is pretty much set in stone. The replay value here is tremendous, unless you don't have any friends on XBL. The three new multiplayer maps are really cool, except Heretic which is a freakin' Plasma Nade fest. The cherry on the top is the Halo: Reach beta. That will be amazing fun. When Halo 3 had its beta, I wasn't a Halo fan, and had never played a Halo game. A lot of my friends were in the beta, and I regret not trying to find a way into it. I definitely will not miss this beta.
I'll do you one better, if ODST didn't have Halo in the title, and still sold for $60 bucks it would have been RIPPED by reviewers and not sold nearly what it did. The only people who enjoyed ODST are those that are in love with anything Halo. And there is NOTHING wrong with that, every franchise has a diehard fanbase.
is more complicated than halo ODsExpansionT and bungie was frustrated with it ???, waaaw looks like reach is gonna be really good yea lol xD
even the devs didn't like it =/
In another words, a desperate plea for forgiveness for making a crap game?
Counting all the money must be frustrating too, right?
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