Submitted by Sangria 2095d ago | news

"Only bad Wii games sell badly" - Bloober

Capcom's "bitching" (and subsequent back-track) about poor sales of Resident Evil: Darkside Chronicles was ill-aimed, WiiWare developer Bloober Team has told Eurogamer.

"With such a strong install base it's hard to believe that there's not enough people to appreciate mature, core content," said executive producer Marcin Kawa. "It's all about games and quality. I'm not surprised that another shooter on rails doesn't sell well. You don't need to be a rocket scientist to figure out that people expect something more than that..." (Last Flight, MadWorld, Metroid M: Other, Metroid Other M, Monster Hunter 3, No More Heroes, No More Heroes 2, Resident Evil: The Darkside Chronicles, Wii)

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TheHater  +   2096d ago
Mad World is an amazing Wii game from what I heard. How did that game sold again? Oh right, it sold like crap.
ChickeyCantor  +   2095d ago
You also missed the part where Gamers, not just from the Ps3/360 zone but also Wii owners, who said that they didn't think Madworld was that of a good game due the 6 hour "brawl" and repetition.

"From what you heard" right?
EvilTwin  +   2095d ago
Actually, MadWorld has slowly, agonizingly made its way to about 400K lifetime sales. Considering its budget (an unsophisticated black-and-white 480i game), it's at least made a modest profit.

It also did well enough to make Platinum consider a sequel.

So...you were saying...what, again?

(Oh, and btw, the game wasn't that amazing.)
SpoonyRedMage  +   2095d ago
You heard wrong, very wrong. Madworld is a big dissappointment.

It got good ratings solely because of the amoutn of blood and gore and the "lols, a hardcour game on the Wii!!1!!!!!!!"

Seriously, Rabbids Go Home got dismissed by the media as just another Rabbids game and it's a brilliant adventure/platformer from the minds that brought us Beyond Good and Evil.
360 Wii PS3 Yup   2095d ago | Spam
Smacktard  +   2095d ago
Jeez, and here I was thinking that I was the only one who thought that MadWorld was too repetitive and short to be a worthwhile game. Sincerely regret paying full price for it, especially when two weeks after it was released, it got a price slash. Sigh.
Hisiru  +   2095d ago
I agree. I doubt The Conduit or Madworld would sell on HD consoles..

Now we should wait to see the sales for Monster Hunter 3 and Tatsunoko vs Capcom because these are the only games (from third party) that even HD owners would buy. MH3 and TvsC are the true test.

I am not including games that sold well (MW: Reflex, RE4, Muramasa etc)
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mastiffchild  +   2095d ago
Well, I don't know about profits on Madworld even with 400,000 sales as most of them will have, like mine, been way below RRP. I bought my copy for 12 sheets at the end of it's first week on sale in the UK!

Aaand, yes, while I'm not going to say I thought it was as bad as many here are doing I still have to agree that it's reviews(what for a Platinum game?Never!!?)were very generous. While it was gory and the blck and white was striking it also could be hard to see the action(for some) and got even worse below 480 EDTV and terrible on small screens.Yeah, it's too short and too one paced with little in the way of variety. In fact there's little to be had except the first few initial shocks, imo, yet had they broken th e gameplay up a little with some better set pieces , minigames with aims other than carnage and something to, idk, make you think a bit it COULD have been a great game-regardless of system but as an example of core games failing on the Wii it's bad one as word got round about it's lack of value(over everything else that's the biggest probblem with it)and it being very much a one trick pony.

Good games HAVE sunk without trace on the Wii in sales terms like on every platform ever made, however, and like many, many games on PSX,SNES, whatever you like to think of there's a few lost gems going missing for the Wii too. For Capcom:Zack and Wiki is, imo, their best purpose built Wii game yet, despite it's individuality and brilliantly playable puzzling adventures they failed to tell anyone it existed and it died in a sea of cheapness as unheralded games often do.

So, yeah, the guys got a point about bad games in general, and not just on the Wii and both Extraction and REDC suffered because of people getting onto the fact rail shooters are pants for value and were likely to miss EA's effort as most people who were once interested in a DS game for the Wii turned off even though they disguised the "rail" announcement with that "guided FP exprience" BS and we realised it wasn't going to be anything LIKE Dead Space(excellent game, imo) on PS360. Then they failed to advertise what was a great game at an extortionate price so it died a death immediately and EA, instead of admitting they made the wrong game, lied about it, failed to advertise and priced it as if it was some kind of value(decemnt for one play but why not just rent? do they want to have a tantrum purely because Wii owners AREN'T as thick as they like to imagine?). DC, on the other hand, has the proud distinction of being all what DS Extraction was AND arriving in th stead of what we were promised should the equally anaemic UC sell OK. Yes, you lied to us about making RE5 or similar for the Wii when we'd bought our copies of UC like good Resi fans but we weren't biting twice Capcom-maybe not just because you lied buyt because, in the main, your Wii support sucks.

They made an effort with MH3 for Japan as they know it's a money spinner for them online-but what else did Wii gamers get from them?REmakes, RE rail shooters, Okami port to follow RE4 port(which were great but no effort for Capcom)a good and ignored(by Capcom and thn by gamers)Z&W, No SF4(or any love fopr us on the franchise that was EVERYWHERE else this year-even though they said "if it has buttons it can play SF!" too!" and instead, though it's great prolly, Tats Vs Capcom which 99% of wii gamers have no idea about and, among other crap, the icing on the polished turd-CTYD! the only way to react to that support is with the crappy run on sentence above!

So, and it ISN'T rocket science, make some good games like the ones we all asked for and they will-like even the aging RE4 did as it was well done and well supported-sell as well , or nearly as well, as anywhere else. But, importantly, realise, Capcom, that we aren't dim, know when we've been lied to or conned but also can't read anyone's mind about upcoming releases so an ad or two for new IPs is, kind of, a must y'know? Seriously, I know not a lot of devs apart from Ninty and SE have cracked the Wii but Capcom haven't even tried, imo, and should either make us some games that we want or make more like Zack and Wiki in quality AND inform someone they made a good game, finally.

Capcom, bah!
hatchimatchi  +   2095d ago
madworld is not an amazing game, not even close. It's not a horrible game but it's so mindless and boring that a purchase is a waste of money, at least to me it is and i rarely care if i blow $50 on a game that i don't quite enjoy.
na-no-nai  +   2095d ago
that was only a niche game. 4 or 5 hours of playtime and no re-playability. and it was very repetitive.
it sold a good amount for what it is. also the dev was talking about a sequel to it. so it did well enough for them
na-no-nai  +   2095d ago
btw i have the game if you might insist that i dont
not a very bad game but not a very great game either.
hatchimatchi  +   2095d ago
i think it's safe to say that the people who actually played madworld see it for what it is and the people who haven't played it are the ones praising it and saying it should be brought to the ps3/360.

I realize there are exceptions but the general consensus is that madworld is a very mediocre game.
EvilTwin  +   2095d ago
Yeah, MadWorld was kinda like Mortal Kombat...

...if you were to subtract almost all of the challenging fighting, and replace it with a long string of maiming/fatalities.

Good art style. Good team for the commentators. Decent storyline. But it just wasn't that fun, IMO.
EvilTwin  +   2095d ago
Y'know, I sympathize with Kawa...but he's only half right. Sometimes mediocre (to put it nicely) games sell really well. For instance:


But other times? Not so much. Capcom lucked out once with Umbrella Chronicles. They should've looked at the sales for RE rail shooters like Dead Aim and Survivor 2 before deciding to dip into that well again.
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Sangria  +   2095d ago
I think Resident Evil : Umbrella Chronicles sold well because people though Capcom were reiterating the greatness of Resident Evil 4 with a new episode. They probably didn't expect it was a rail shooter, with such disappointment it would explain why Darkside Chronicles has been shunned.
SpoonyRedMage  +   2095d ago
They also said it was a test to see if we'd get future Resi games, a test we passed... so then they decided to give us another test.

With these publishers it's a case of:
"Fool me once, shame on you. Fool me twice, shame on me."

It's like Ubisoft complaining that their shovelware isn't selling on the DS any more, they oversaturated the market with crap and consumers realised it.
mastiffchild  +   2095d ago
Dead right Spoons. The way devs seem to think we'll take anything they throw at us just because we, or enough of us, played ball once is despicably arrogant and assumptuous, imo.

Capcom were out of line over the Resi rail shooters AND over the teases from high up over SF and RE5 Wii versions. Then, when we stop believing and supporting them due to this, constant pointless motion free REmakes(therefore with zero point unlike, say, the Prime trilogy from ninty and Retro), ports and cack like CTYD watered down til it was uunrecognisable from the DR on 360 and a host of other unfulfilled promises they say "they all bought PS3s!"-not our fault for making games noone wanted. Ever.

Devs want to keep getting away with the cheapest rubbish and as little effort as they can but shouldn't getr all uppity when they're found out! They should cut their losses and count their blessings they're still rolling in it from the cons they did pull off, ffs. Then start making and supporting some good games again.
Ninji  +   2095d ago
Platinum Games are used to making flops.
Too bad they couldn't reproduce their Clover days this gen. Kind of like how Squaresoft started making flops when they became Square-Enix. Looks like the same thing is happening to Platinum Games now.
Gr81  +   2095d ago
I Like
This guy.
EvilTwin  +   2095d ago
I know. A game developer willing to say that the game he's responsible for making may not sell well...because of his decisions as a game designer?

Kinda refreshing, isn't it?

For some reason, the buck stops everywhere but the developer or publisher when a game fails. And sometimes, they're justified in that (Okami). Other times...not so much.
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Somnipotent  +   2095d ago
i heard NMH and MadWorld, even The Conduit were pretty good games... explain that! (i don't buy wii games, so take that with a grain of salt)
Smacktard  +   2095d ago
NMH was a fun game, but I wouldn't call it a "good" game, really. It had a ton of problems with it, but yeah, it deserved sales. And sales it got. One of the producers or developers or something said he "wept with joy" when he saw the sales. Also, it's the best selling Suda game (sold better than his attempts on the PS2), and it's getting a sequel. Obviously it did well.

The Conduit was average at best. It still did decently apparently though.

MadWorld was an alright game, but the gameplay was really unvaried, the game was short, and there was absolutely no replay incentive. Even still, it's approaching 400k lifetime sales. It was definitely priced too high when it first came out. I really regret buying it.

Also, before you respond, consider how Wii games don't need to sell 1 million copies to be considered very successful, due to the lower-powered hardware. The more you know.
SpoonyRedMage  +   2095d ago
Here's what Suda 51 had to say about NMH:
"I originally didn't want to make another No More Heroes," says game designer Goichi Suda. The game was supposed to be a one off dealio, but when the title did well, sequels do happen."

Mike Hayes on The Conduit:
"We actually regard The Conduit as a success," said Hayes, speaking to Wired. "We shipped 300,000 units, sold through half of those and now it’s at the point where it’s selling consistently at a time when Wii sales are generally depressed in the marketplace."

and that's a comment from the boss man himself, not some crappy Sega developer(not involved in publishing) whose best credits are the Iron Man game and Golden Axe(which only sold 200K across the PS3 and 360 by the way).

Is it just me or do the non-Wii owners keep telling us games they haven't played(and we have) are good, when they're not?
AEtherbane  +   2095d ago
What people dont get
Nobody really understands how low budget "the conduit" was. HVS did a ton of work on a game for the budget they had, and considering it was their true first IP, it did very well. for NMH, i never bought it, but I borrowed it, pretty fun. I'll check out NMH2, i might as well buy, im all for supporting wii devs.
Menchi  +   2095d ago
LittleKingStory is easily one of the best games on the Wii. It also sold terribly.

The statement simply isn't true. A brilliant game can be completely ignored by the masses for any number of reasons.

It isn't so black and white, and I'm quite disappointed there are developers who seem to think this sentiment is true.
Smacktard  +   2095d ago
It's a terrible tragedy how badly LKS and Rune Factory sold on the Wii. :(

edit: Although, the developer said he does want to make a sequel to LKS!
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AEtherbane  +   2095d ago
I bought it
It because the mjority of wii owners are lazy, sicne they dont own an HD console counterpart, and understand the importance of supporting developers. I guess the "casual" theme of the wii has sorta backfired, even though there are plenty of hardcore games.
Mahr  +   2095d ago
"LittleKingStory is easily one of the best games on the Wii. It also sold terribly."

In all fairness, I imagine he's referring less to games like Little King's Story and more to games like Spyborgs, or Spogs racing, or Gyrrostar, or the countless licensed games that rightly fill the digital and physical landfills.

"The statement simply isn't true. A brilliant game can be completely ignored by the masses for any number of reasons."

It might be a small exaggeration to say that 'only' bad Wii games sell badly; Mr. Kawa should have been slightly more diplomatic and said instead that a very large percentage, perhaps even the vast majority, of Wii games that sell badly do so because they are bad. Or, at the very least, because they don't appeal to the market.

As sublime as I personally believe LKS to be, there are people -- maybe a lot of them -- who are turned off by its prsentation, by its story-book art-style, by its slightly quirky save system, by its genre, and/or by its lack of motion controls.

I realize some of these decisions were artistic design choices, and that the programmers went with what they thought would make the best experience, but at the same time, games are designed to appeal to people. This is a business, after all, and sometimes you have to make compromises for that business. And if you don't, well, stuff happens. For example, although Kimura and his staff say that motion controls would not have worked very well in the confines of the game, at the very least, pointer control targeting would have made the game *considerably* more appealing (and perhaps more accessible) to the market as a whole.

As harsh as it might sound, if Kimura's unsatisfied with how the game sold in the market, he probably should have made decisions that would have made the game more market-friendly.
tiamat5  +   2095d ago
Yes bad Wii games sell badly and good Wii games sell goodly.LOL. But seriously people have to stop making excuses for the Wii.Everyone knows, except those who are still deluded by Nintendo, knows that most of the titles that make big money and numbers on the Wii are Nintendo 's. If your a third party developer don't expect to sell even half of you expectations. And now that Capcom has finally had enough of the Wii's weaknesses,flaws and low sales (17,000 units,seriously?), suddenly they are the bad guys for saying exactly what other developers are thinking. Everyone keeps saying that they won't abandon the Wii because there is money to be made,but what is the point if i keep getting disappointing results or low returns. Mark my words if the Wand and Natal work well, Nintendo will be dropped by developers faster then can blink.
SUPREME RULER  +   2095d ago
preach on!!!!!!!!!!!!!!!!!!!!!!!!!!!
gamecube all over!!!!!!!!!!!!!!!!
AEtherbane  +   2095d ago
Wow,I want to rename this article.
"We don't like the wii and are going to make ludicrous comments about how much we hate, but try to appear we don't hate it!"

There are sooo many wii games that are incredible, but the sell like crap. You see, people who make games for the wii (that aren't made by nintendo) forget this amazing thing called "advertising." Even still, its sad, I've tried so many incredible wii games that nobody has ever tried, but are critically reviewed very well.
LeXxXiNgToN  +   2095d ago
He thinks that No More Heroes 2 and Monster Hunter 3 might sell well. While I hope he is right, I would say that its too soon to tell.

If good games sell them selfs on the wii then Little King's Story would be a player choice title by now.
Seferoth75  +   2095d ago
I find it funny how many people want to pull up LKS now as a failure. Those types of games have never sold well and they also didnt advertise the game at all. Kinda hard for people to support what they don't know exists.

Anyway if half the people pulling up LKS bought it themselves, it probably would be a million seller by now. However it is most likely just another example of internet trolls making things up.

NMH was called a flop, but its his best selling game. Okami was called a flop on Wii but it sold more on Wii with a smaller install base than it did on PS2.HOTD and Madworld both got it too but now we know from the publisher that they both did fine.
LeXxXiNgToN  +   2095d ago
I find the advertising excuse to be over used. If games like Demon Souls and Valkyria Chronicles can brake the 3/4's of a million mark, both new I.P.s with no advertising and basically sold by word of mouth, Then why can't the Wii, a system with a much lager install base, achieve the same thing?
Even blazblue sold half a million across both systems with no advertising, and that's a niche 2d fighter right? so why are good 3ed party wii titles having hard time selling the same amount?

Do Wii gamers really not know what games are good on their system and have to be told by the media?

Yet games like Carnival Games, Deca Sports and My Fitness Coach sell on the wii by word of mouth, I think its clear that the audience on the Wii is just a different breed of gamer.
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Seferoth75  +   2095d ago
Are you really asking me why a games exclusive to one console cannot match the sales of a game on two consoles??HOTD overkill got 560k.CODMW:REflex 650k and it is a 2 year old port, NMH 470k,Red Steel 1.2 million,HOTD1&2 1.2 millon, Umbrella Chronicles 1.3 million.RE4 1.67 million. Madworld 400k, Conduit 380k

Dragon Age Origins 540k.BorderLands 480k sales.Saints Row 2 900k ,Bioshock 480k , Dead Space 890k, Demon Souls 570k, Warhawk 540k, Ninja Gaiden 2 450k, Lair 390k. Blazblue 270k Those are the PS3 numbers. So I guess 3rd parties have a hard time selling their games on PS3 as well right?
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LeXxXiNgToN  +   2095d ago
The wii install base is bigger then the two hd system combined, so yeah why not compare them?

Also good job on proving crappy games(other then a few like NMH) sell on the wii and making your self look stupid by comparing the best selling Wii core 3ed party titles to the ps3 lower selling 3ed party titles and muilplats that came out on ps3 a year after the 360.

When you still compare the install base those wii numbers are still pretty sad.

Lets just forget about CoD:MW2 selling 6 mill, MGS4 doing 4.5 mill, AC2, RE5, and Fifa all doing 2.7 and Final Fantasy XIII selling 1.8 only in Japan and so on.

I'm convinced that if a game don't have the Nintendo Logo on it or is not marketed towards mainstream (casuals) the game will not sell on the wii.

I would love to be proven wrong, as I eagerly wait to pick up NMH2 and TvC:UAS on the first day and would like to see both tiles sell millions. But I'm sure if the numbers for the said games disappoint people will call them quick cash ins and crappy games.
hatchimatchi  +   2095d ago
+bubbles lexxxington

You made some great points.
EvilTwin  +   2095d ago
Hold on...advertising and marketing are an "overused excuse," but the install base is a valid metric? Are you serious? Then every single game that didn't put up GTA-like numbers on the PS2 was a relative failure. THAT is why the userbase talking point is bunk.

Y'know what third party Wii games have sold? Established IP. COD moves about a million each time out. Star Wars: Force Unleashed? Million seller. RE? The same (even Darkside Chronicles isn't selling that horribly for what it is).

And if you can find a ground-up, AAA-quality, Wii-specific third party game, let me know. I haven't seen them. Because they don't exist; third party devs have put their best work out on the HD consoles. Why isn't quality ever brought up? People expect Wii owners to buy crap, I guess.

I'm a huge fan of NMH, but it's a cult favorite for a reason. The only game that MIGHT be third-party AAA is MH:Tri, and it's already pulled in a million sales (before releasing in the US or EU).
Black Mamba  +   2095d ago
Littlekingsstory - no advertising
madworld - no advertising
How are the 60 million wii owners going to find out about games with no advertising.
johnthe5th  +   2095d ago
I just looked at the screenshots for Final Flight... Apparently It's about some ugly fat guy in a Hawaiian t-shirt killing zombies with some big knives..........

I'm buying this the moment it comes out!!!
hujjj   2095d ago | Spam
MK_Red  +   2095d ago
So according to this "developer"'s "logic", games like Zack & Wiki, Muramasa: Demon Blade or Dead Space Extraction were bad but actual dog sh** like the Carnival Games was great. Nice.
Parapraxis  +   2095d ago
Exactly what I was thinking.
Many good games sell like crap on Wii, and many bad games sell great.
Some people will deny that until they are blue in the face, but it's a fact.
squirrelly89  +   2095d ago
Why doesn't Capcom...
STFU and keep churning out more crap Megaman games. Honestly, they appear to be as clueless as Nintendo is with the whole Wii concept. It's bi-polar marketing at best by both companies. Good luck to them all!
fumeng   2095d ago | Spam
bigjclassic  +   2095d ago
Im a WiiPS3 owner and I do not buy crap quality games on either console. No more spinoff titles and rail shooters. 3rd parties not only need to create solid Wii games but advertise them as well. Where were the RE: Darkside commercials? Where were the Dead Space Wii commercials?? Oh, I guess we are all supposed to get our info from the internet.

That's my only gripe with Wii 3rd party games, people will come and buy if you let them know the game is out. Where is the Silent Hill:SM commercials??
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AEtherbane  +   2095d ago
I believe there were commercials for "The Conduit." But they only aired on ESPN and on Late Night programmes.
Parapraxis  +   2095d ago
MadWorld was advertised as well, they sponsored one of UFC's main PPVs.
Apparently it didn't help much.
tiamat5  +   2095d ago
Thanks for all the disagrees. It just proves what I always say,the truth hurts.
Vizion26  +   2095d ago
Are people really this dumb?
I seriously can't believe people can be really that stupid to why many 3rd party games don't hit Nintendo number in sales. I would expect it from random, ill-informed gamers on forums but not from people in the video game industry.

For the most part, good Wii games do sell better.


1. Tiger Woods sells much better on Wii than any other platform.

2. Monster Hunter 3 was one of the best selling games on any platform in Japan last year it also sold more than any other Monster Hunter game on PS2 even though the PS2 had a much larger install base when it was released.

3. No More Heroes did sell well... well enough to get a sequel.

4. Call of Duty WaW is a million seller.

5. Muramasa already sold more than or as much as Odin Sphere even though the Wii has a smaller install base than the PS2. Okami on Wii also outsold the PS2 version.

Games such as Little Kings Story and Zack and Wiki wouldn't sell have any better on the HD console. One is a RTS game and the other a point and click adventure. How many of those types of games are big sellers on the HD consoles? I know it and everyone else knows it. So why are these games used as examples for 3rd party games don't sell on Wii?

There hasn't been NOT ONE single third party game on the Wii with a serious budget that was made by a top tier development team where they put as much heart and effort as they do for a lot of HD games with the exception of Monster Hunter 3. NOT ONE! It's ridiculous! The only games I can think of on the horizon are Red Steel 2 (maybe) and Epic Mickey. What they put on the Wii are cheap ports, niche games, mini-game collections, or on-rails games and they expect a million in sales. Ridiculous!

3rd parties are leaving so much money on the table with the Wii it is ridiculous. It's no wonder why many studios and publishers are losing money left and right.
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superootfan  +   2095d ago
let's throw an * on his statement there.
Only bad wii games and good wii games with no advertising sell badly. Which is why Little kings story, muramasa and No more heroes initially didn't go so well. Developers have to stop cheaping out on tv ad time. It's the exact reason I wonder if tatsunoko and nmh 2 will do well because i don't trust Ubi and Capcom to spend the money they should on the advertising.
oobob  +   2095d ago
Cod games sell like that on wii without advertisement too. So did boom blox. There is no wii game like blazblue or demon's souls so that comparison makes no sense now. There is literally no AAA non-nintendo game except year old ports with no advertising.

"Yet games like Carnival Games, Deca Sports and My Fitness Coach sell on the wii by word of mouth, I think its clear that the audience on the Wii is just a different breed of gamer."


Kungfu Panda for xbox, 3.06 million. Hardcore! Teach us to game like you.
EvilTwin  +   2095d ago
I'm trying to figure out how you got a disagree on this one...

Because pandas are cute, maybe?
oobob  +   2095d ago
He's like a bear, so that's hardcore, and he knows kungfu, so that's hardcore too.

My favorite part of kungfu panda is where you do your secret mantis style strike and the blood from your eviscerated foes soaks your white panda belly. And when you lick it off your claws...totally badazz.

Check this out, pandas don't take crap:

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hatchimatchi  +   2095d ago
kung fu panda is/was bundled with the xbox arcade sku. That might be why the numbers are so high for it.
oobob  +   2095d ago
That still speaks to the xbox market.
NotSoSilentBob  +   2095d ago
The Wii is not a hardcore gaming machine to the Masses. Some people find it hardcore but 90% of the Wii audience got it for the casual pick up and play 99% of its games are.

I have said it before and Ill say it again about the Wii

You can't make it what it is not.
oobob  +   2095d ago
"Some people find it hardcore but 90% of the Wii audience got it for the casual pick up and play 99% of its games are."

You can pick up and play punchout but I bet you never beat tyson.
glennhkboy  +   2095d ago
Bad Game have good sales figure, before good game arrive!
A healthy console environment should be that even crap game a make a good sales, so that developers will have confidence put resources into that concole again. For example, the 1st like Army of Two & Assassin's Creed are considered average games, as best. But they got enough sales on both consoles, so both got a 2nd chances & have a much better squeals.

If half decent games like No More Heros or even big name like Monster Hanter III don't sales well, who can blam those developers having faith crisis on Wii?
oobob  +   2095d ago
The development costs of assassin's creed compared to no more heroes makes that comparison a total joke. Have you played either game? Do you know how much more work assassin's creed would be to program and design? NMH was profitable because the development costs were so low! You can tell from the later boss fights that they ran out of time with NMH. The top ranked assassin jokes about the delays of the game!

Monster hunter III was moved from the ps3 to the wii because they didn't have enough money to make it for the ps3. That's exactly my point! And it sold over 1m in japan!
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EvilTwin  +   2095d ago
Wait a minute...so you're saying bad-to-mediocre games are SUPPOSED to sell well? We should encourage developers to make bad games?

That just doesn't make a lot of sense. When I buy a bad game, I become highly suspicious of the next game in the series (Driv3r pretty much ruined that series for me).

Selling well is also relative. NMH sold well relative to its budget, as bob said. But because the game was GOOD, it developed a cult following and a word-of-mouth reputation. That's probably as big a reason for it getting a sequel as anything.

And MH:Tri has already moved about a million copies in Japan alone, before its EU and US releases. That game is already successful.
hatchimatchi  +   2095d ago
I've been looking forward to last flight for a long time.
AnotherGamerUser  +   2095d ago
I would rather
Have root canal than play crappy games like Mad World on your ill equipped game cube with a fancy new controller.
lizard81288  +   2095d ago
"its like Ubisoft complaining that their shovelware isn't selling on the DS any more"
HOLY CRAP! i just went to target today, to buy new shoes, and i checked out the games there. THE DS SECTION WAS WORSE THAN THE WII'S! i was simply stunned. at target, they have two case of DS games, and 1 and 1/2 case was filled with games like petz and the imagine series, and i'm NOT exaggerating either. i was stunned. i didn't know there was THAT many in the series. they were even right next to each other. i'm glad ubi will be focusing more on the ps360 now.

as for this article, i like this Bloober Team. they see it like a wii owners do. i might even check out their game. kudos to you Bloober Team.

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