Final Fantasy XIII art director Isamu Kamikokuryou has revealed that enough content was cut from the game to make an additional game.
I'm sure it probably did, but it wouldn't be a very good game. It was deleted for a reason. I'm sure most games generally do...
Some will probably be made into DLC I expect, whilst they might leave the rest for the next game (if there is one that is).
Gotta love the multiplatform syndrome. When you have to cater to DVD, your only real option is the DLC road. Sucks we have to pay more this generation than ever before because not all aspects of technology are caught up to the pace of the industry...
I suppose the only reason they thought of DLC was because of the amount of demo's being downloaded on PSN and LIVE. I just think it's pretty disgusting that the DLC is already on some of our discs and that they charge us extra for it.
"The content was already running on actual PS3 hardware, it seems, but was left out due to considerations for game volume and overall game balanace"
this just goes to show FFXIII had to comprise it's originality and capabilities otherwise we would had seen over 10 dvds for the 360. Shame on SE this makes me despise their whoring even more!
There's a reason why FFXIII is so streamlined and devoid of normal JRPG conventions.
FF13 sucks, and no wonder why those early reviews r bad!!! also i am not gonna buy FF13 even if it was the last RPG!! i hate it when companies like SE play with our most favorite franchise just to make it multiplatform!! oh i wish FF13 dont sell well at all on 360 so SE will learn a lesson!! @hay btw hay is my cousin! actually now that u mentioned it i might buy it for max $20 if there is a discount but no way a full price, and if FFvs13 already out then i dont think i will bother to buy it at all! and if u own a 360, then just pirate it since it has no online gameplay! ohh and about hay my cousin, it was a silly old joke of mine :)
And if someone will tell me game wasn't compromised cause of being multiplat I'm gonna laugh in his face. Through the net... @The Killer: I'm gonna buy it. It's cheaper than every new game on PS3/Xbox in my country. I think now it's for a reason :D
is when versus is released and the content,graphics and scope of the exclusive version are compared to the the multiplatform game until then ill hold off all judgment
So it is safe to say: FFXIII gimped due to the 360's limitations - confirmed. They only put it that way to be nice to MS for lining their pockets for a stab at having the game on the 360 and at this point in time I think that there is no denying it now.
That is my must buy price for this game... so I'll be getting it next year. Till then can't wait for VS13.
Thank you MS for the limitations and "future proof" HW you gave us... and for free this time...
thank you MS for reducing one of the greatest franchise in videogame history to crap.
I really don't wanna blame the 360 for some of the problems it sounds like we're getting, but it's really hard to not wonder how much the game would turn out differently if it kept its exclusive status. Although I bet much of the content that was cut, was cut for good reason. I'm really curious though about the first 20 hours being so linear, has anything to do with the multiple discs issue. Hopefully the game is still good though. SE will prolly end up getting my money for it no matter what happens cause I'm so starved for a decent rpg. :P
The 360 is a joke. Gimping it for the rest of us.
what I don't understand is how MS and SE are able to formulate a contract that invades the scope of the one with Sony. Most of us want to scold Sony for being complacent about the matter but then again they have shown us good reason for not putting emphasis on the 3rd party situation.
If this doesn't prove that the DVD limitations have affected the game, I don't know what does...
So very true reaper. I had a feeling this was going to happen.
SE: Opps i make a sucky game what should i do boss? SE BOSS: Ahh just blame it on MS like everyone does. SE: Okey dokey. Who the hell says it must be 3 dvds??? They could make 6 for all i care, as long as the game is great people will appreciate it. Yeah just blame it on MS people for SE poor decision.
Shame on you square enix!
Square Enix is making the game fit onto 3 dvds because Microsoft covers the cost of 3 dvds. If you make a game that requires more than 3, then you have to pay royalty fees, which SE do not want to do. In conclusion, no matter what you say, it is the xbox 360's fault.
Not buying this game: confirmed. Blame Microsoft, sure...but blame Square-Enix for allowing Microsoft to jack up their groove out of greed. 12
the 360's use of DVDs might be part of the reason behind this, we also have to take into account that this happens all the time. Like how plenty of scenes are deleted from movies, sometimes portions of videogames have to be left out as well. Oftentimes there will be criticisms that a certain scene or chapter of a game doesn't feel right, maybe because it ruins the pace of the game and whatnot. Maybe this applies to the content that was edited out. We have to keep in mind that the developers may have thought that adding Lightning's neighborhood or a zoo wouldn't have improved the game overall. How do we even know if that deleted content was any good? Everyone is acting like this zoo/amusement park would have made the game a perfect masterpiece, and that this would have changed your already-hesitant minds about whether to purchase this or not. Like I said, I open to the suggestion that the 360 is partly to blame for the removing of this content, but we really have to stop judging like this. If this content was essential to the game, I'm sure they would have kept it in.
Would additional content make or break a game? One of the chief concerns/complaints from critics with this game was how there are no towns. When you take what this guys is saying about deleting a "HOME" area (which would be one of the 1st towns), you get the idea that many other "towns" were probably deleted as a result of space limitations. Would it have made a difference? Well according to critics one of the MAJOR problems with the game is the general disconnect that you feel moving from area to area. Often times beyond a name, there is no point of reference of the community or city you are in (IE b/c there are NO TOWNS). You don't get to see the culture or dynamics of the area or even get into the gameworld in general because there is no exploration/discovery. Instead of an RPG, it becomes more of a series of fights and conflicts u run into like a fighting game ...ie Soul Calibur IV. You get this fantasy setting with a rudimentary backstory on why they should fight and u go at it. So to answer your question, YES it possibly made a HUGE difference to the outcome of this game. If you don't know where you are at or what is going on to a place, what would be the point of fighting there? With RPGs, discovering that underlying conflict instead of just being told of it is one of the cornerstones of good RPG game design. Show instead of tell.
Another great game ruined and limited by the 360. *Shakes fist at Microsoft.
"Say it ain't so SE, say it ain't so!" Was already up and running on PS3 hardware? It would've been nice to see the true version of FF13 but apparently a 4-6 disc package is entirely too expensive to manufacture over a 3-4 disc one.
2 reasons I can think of either for DLC or to cut down the discs for 360.
it makes me sick to my stomach that the game was released at all, knowing what it could have been.
what i don't understand is the need to limit the game content to 3 dvd worth of space. What's the problem with releasing it on 6,7,8 discs if that is the true game volume? Couldn't M$ waiver the per disc royalty just this once? It's an FF game for god sake
there can only be 2 reasons 1) They didn't have enough time to polish it, which is no excuse really considering that they had 6 years of production time. 2) Their aim to fit it on 3 dvds. This is exactly what SE said. Stuff gets deleted all the time but an entire game worth of content?!?! And there's no way anyone can spin that into a good thing. Removing them for pacing issues is pure bullsh%t, they can easily be made optional and it will be a non-issue. More likely than not, i feel it is due to SE's greed and their plans to capitalize on DLCs. This is their chance after all, FF13 is very likely the only HD game they released this gen that is profitable.
Thinking about picking up my first Final Fantasy game since there is no story continuance in this game from the others. There was two gripes I had with the series. 1. CGI while it always may look better then the game was no excuse to have the game look like something out of the N64. 2. The combat sucked assss will this be more akin to God of war or the same turn based bull? I hit him......OHHHHH I MISSSSSSED i gotta heal myself OH NO I DIED AH CHIRST next guy.....okkkkkk......i got yaaa....
"The combat sucked assss will this be more akin to God of war or the same turn based bull?" Wow, this is the first time I've ever heard someone say they want a Final Fantasy game to be more of an action rpg then turn based. I have to disagree with you there. I wish they would stick with the completey turn-based formula.
I hadn't played a Final Fantasy game since there was no number on the end. I thought I would hate the turn based combat; But the TGS trailer made me reconsider based on the story aspect of the game(Even my girl wants to play it and she has no interest in videogames). I downloaded FF7 and am having a blast with it, unable to put my PSP down!
why I am I not surprised, some compromises had to be made, to fit this game on a decent amount of DVD's for the X360 version oh well FF Vs XIII will make up for this game.
this is for u, coming from deep of my heart for your excellent cooperation on screwing the most famous JRPG game since a decade and i wish u a failure results of this cooperation ....................../´ ¯/) ....................,/¯. ./ .................../..../ ............./´¯/'. ..'/´¯¯`·& amp; #184; ........../'/.../..../....... /¨¯\ ........('(...´...´ .... ¯~/'...') .........\.................'. ..../ ..........''...\.......... _.·´ ............\..............( ..............\.............\ ...
At least now the Xbox fangirls wont be able to argue it. This is straight from the horse's mouth. Hear that FlopBoxPleaseFixMe players? Your system has no games, and the games it buys out get gimped hardcore. Now I bet next we'll hear from Rockstar that GTA4 was gimped to avoid multiple disc issues on the DvD.
GTAIV was gimped for the 360 Rockstar North has come out and said Agent will be what GTA IV should have been without the limitations of DVD. From the horses mouth, I swear.
Yet GTA IV on the 360 looked and played better LOL nice try droid
Wasn't there talk about Rockstar having to gimp the size and content of the game due to the DVD limitations?
Whoa, enough to make another game? Wow.... That's serious right there
Would that "other game" be a town builder? haha, jk!
They should just name it final fantasy 13 the gimped edition. Enough for 1 whole game so that would have made it as long as previous final fantasy titles instead of the 60 hours i heard with little or no side quests ye 13 is sounding better and better by the minute...
i swear if this game isn't up to scrath with FF10 and FF12, then im not getting it.
did u really like FF12? it was the worst FF game since playstation time!
I loved FF XII it was completely different. I loved the backround politics and that the main character did not save the world single handedly.
Bash was a char worthy of being a main char, but instead we got to play as the sidekick... the sidekick... the comic relief?!?! >;(
FF12's combat system....*shudders* ruined any chance of me being able to ever enjoy that game.
If you really want a game like FF12, then get WKC, Level 5 have done brilliant things with that game, it may not be the prettiest game for sure, but gameplay and story will make up for that from what i have heard
The story wasn't "bad" it was just very political. A refreshing change of pace from the "save the world", mystical forces, good vs. evil hodgepodge we usually see. I do wish that they had developed the Ancient Gods (don't remember what they were called) part of the story-line a little more though, I really enjoyed that bit. Oh, and the freedom they gave you was great. It was like playing an offline MMO.
It's not that ff12 was a bad game, it's that it didn't feel like I was playing an FF. They changed it to a point that I started to question what game I was playing.
It is an excellent FF game, if you look pass the mediocre character designs and crap story (it actually showed lots of promise right at the beginning and Vayne was looking like a cool antagonist that doesn't crave 'world-domination'...sadly it all went south in the 2nd half of the game). I rank its open-world concept the highest of all the innovations in the series and Rabanastre is easily the best designed town in FF history. Particularly fond of the 2-tier design - clean and striking architecture on the surface, and the contrasting dim and 'earthly' design for the LowTown. The weather concept for the desert is ingenious too. Pity there wasn't a chance to explore the Rozarria, i was looking forward to it right from the start
BRING ON THE DLC WHORING :)
Now can we all agree that FFXIII was downgraded? Or do you still need a confirmation from Square saying "We had to downgrade the game for the X360"? No wonder there are no towns, no shops, no NPC's, etc...
Seems like it but they won't admit it.
Just like all the 360 RPG's that have no towns and are linear right? God you guys can moan.
pretty lame argument
I read this sentence in the article: "The content was already running on actual PS3 hardware, it seems, but was left out due to considerations for game volume and overall game balanace" I'm wondering if, once I get to play the game, I end up throwing it into the same boat as FFX-2 and FF12 (This article pretty much makes me think that's what will happen)?
Oh god! We'll be hearing about this over and over again for months now! -_-
Final Fantasy games blow. They're really action games with RPG elements in them. We have no overhead maps no more. We have no branching paths or missions or quest we can do that doesn't advance the story when they want it to. It's a sad former shell of itself. When I think RPG I think freedom and adventure. I don't think linear little maps that you go from point A to B on until a new story segment pops into place. You can level up your character, fine. But you can also level up your character in Street Fighter Alpha 3. Does that make it an RPG? No... It makes it a fighting game with RPG elements. Final Fantasy is only considered RPG cause of shoddy turn based action and leveling up. That is all. An RPG was Suikoden 1 and 2. An RPG was like Oblivion. An RPG is Lunar. An RPG is Breath of Fire and Wild Arms. Legend of Dragoon. Those are RPG's. Hell, I hear there aren't even shops, towns or anything of the sort in this one. Why is that? I don't think it has to all do with xbox 360's port, either. I think it's just time to end the series... Simple and clean.
I would kill for a new Elder Scrolls right now T_T
you pos 360, thanks for nerfing this game.
If Versus is cut down in content...due to becoming multiplatform thanks to the Xbox 360 There's going to be a s*** storm, and I wouldn't be one to be happy about it myself.
It's still exclusive isn't it?
The chance that Versus goes multi is VERY low.
Thank you 360 DVD drive and you morons for buying whatever stupid DLC companies put out.
See my comment above (1.2)
for the real next gen version final fantasy vs comes theres to many good aaaaaa games coming this year and this game had everything going for it until it was downgraded to fit on a dvd thanks m$ for gimping our game