GT:However just yesterday, while reading Eurogamer's hands on experience with the game, it dawned on me: Final Fantasy XIII might disappoint us all.
lol, "might". Of course it will be a disappointment (and a huge disappointment for FF fanboys that will try to justify their purchase). It's a highly linear action game that is already rated worse than FFX-2 so that right there tells you that FF13 is the worst in the series.
sheesh worse then FF X-2 its really rated that badly?
Still a D1P for me, theirs not a FF game i don't like.
I preordered it some time ago. While I'm heavily disappointed by the cuts and compromises, it appears to be good game. First of all, I want to check it for myself how good or bad it is. Hype fooled me already with Fallout 3 and GTA4. Mediocre reviews with GT on PSP(which I like). I want to cast my own judgement.
Final Fantasy has been a disappointment now for a long time. I think XIII actually will resurrect the franchise.
Square and enix needs a divorce...things are not looking good for this company...they never give there fans what they want and have gone so far astray on what a traditional JRPG is supposed to be...give me back my turn base,towns,shops,inns and strategy in battles...
that FFXIII is a withdrawal into tradition, that it was very conservative for the JRPG genre. But then at the same time they're saying that the absence of towns and the linear paths are a bold move. So what is XIII a risky move or a safe play, according to these guys? And here's a very well written and informative positive review on the game, which somehow (/s) didn't get featured on the front pages of N4G, but it was submitted in. Read it for yourself, hopefully then you'll all notice how you just love to cling to the negatives. Just to give you a heads up...this guy scored it a very good 85/100. Keep in mind the other great games he's scored that are within the same range...he gave Valkyria Chronicles an 88 and Demon's Souls an 84. http://www.rpgfan.com/revie...
I thought the article was written based on 1st hand impression but it's actually reflecting those from Eurogamer's hands on. why the hell write anything while you're yet to experience it yourself?
I've read and seen pretty terrible things (And i'm a collector). Its really hard to justify giving my money to a company who has been dissapointing for years and moving in the wrong direction. FF12 was praoblya s bad as it has gotten ever, the characters were horrid. 13 has no towns or anything, i'll pass.
Square-Enix made the game so linear that it's now too bland; too boring... If after I play a game for five hours and still there's no enjoyment, no challenge, just a plethora of cut-scenes etc., then I'd just put it down and try something else. Trade it in or something.
I guess you've never played any 2D side-scrollers before then have you? Unlike many others I don't think a game is automatically bad just for being linear.
the gamee has been gimped so they could fit it on a dvd im pretty sure i might give it a miss and get it once it hits the bargain bins
Yep, just like Alan Wake, formerly a PC open world game, now a linear 360 exclusive.
What has MS and a DVD format to do with a linear STORY?? YOu sound like a retard. And thx to the inferior PS3 hardware, the multiplattform games could already look much better... thx to SOny and their POS3 :(
You have officially posted the most retarded, nonsensical, delusional, little bus, down syndrome message on N4G. Your reward? A loss of Dignity, and another year of loneliness and tears. A SE Employee already stated they cut out over 40 hours worth of content to avoid having to use a hundred DVDs :) The FFXIII as it stands is 15 gigs smaller on the 360 just cause everything had to be compressed. FlobBoxPleaseFixMe is stuck between generations. it's better than PS2, but cant compete with PS3.
I've played many 2D side-scrollers before bro, and just because a game is linear doesn't mean it has to be boring.... But think about it for yourself: I love lengthy games and JRPGs are generally long.... But FFXIII takes a particularly long time to build up...Five hours into the game and still no competition, no interest just cut-scenes and the button X mashing to move along. It picks up pace later but still, five hours? Come on man.
You must have not played Suikoden V. That game was linear and the story didn't really start until 10 or 11 hours in. As a JRPG fan you should know this from all the previous RPGs. No towns does not bother me. I usually just head to the shop to restock, do side quests if there is any and check my equipment. I don't bother talking with anyone.
Same here. Unless there are only a few NPCs in a town I usually wouldn't even bother talking to everyone. Just restock, replenish, and check for side quests. I do tend to talk to everyone possible when playing WRPGs though.
@movements Your not really that daft are you? You cant be so gullible as to swallow every word from these reviewers! Yes indeed the first half is linear, but to say it has no character development or no interesting scenes is such a lie. I have plaid the game my self, you DO enjoy the game if you have plaid the other FF games. "For players who saw Yasumi Matsuno’s Final Fantasy XII as a creative and interesting exploration of how the aged JRPG format could shift into something contemporary and fresh, the thirteenth game seems sure to be a crushing disappointment." Yet another example of how they deceive and twist information. We all know that FFXII was not such a success in terms of overall experience due to the lack of story and depth of characters, and only a few people acutely like it, yet this reviewer seems to make out that FFXII was the benchmark of success. In fact many of the reviewers have said that the game has similar elements to FFX which WAS a success and yet he deliberately leaves this out
God this site posts nothing but flamebait trash. An opinion piece about someone else's experience with the game...terrible.
I have enjoyed every final fantasy game except 11,the epic stories,the characters,the poduction of the summons,graphics & music.I will enjoy & play,discover every,sec,mins,hours of the gorgeous game "Final Fantasy XIII" that's because I'm a fan & no ones review good or bad will deter me from buying this game!
i wasnt feel n FF12 a lot i still have the game and havent beaten it yet because the characters and story is so boring and i was waiting for it to excite me but it didn't all i have is 85 hours waisted but this doesnt mean I wont get FF13, I'm hoping that it will be just as great as 7, 8 or 10 did for me. Still a Day 1 purchase....
7,8,9 and 10 was great...9 had a very good story if you got into it...i finished 12 and dont remember what it was about
And its not disappointing. Its new and refreshing, and the battles are incredibly fast paced. FFXIII has an auto-battle selection in the battle menu which allows the AI to decide for you, but that only works with low level enemies. I remember i spent the first 10 hours of FF7 just using the attack option, because it was all it took, not so much with FFXIII.
Great just like the gambit system in FF XII right?
That first picture sums up everything I hate about this game, with the living-motorcycle-woman-summon ...thing.
I rather see this game delayed or cancelled this March. i rather see GT5 in march instead of this game which is so gimped down for xbox 360 specs.
Here a copy for the lazy one. "Final Fantasy XIII is a big game with a massive world to explore (cough -- once you get past all those linear paths -- cough). But it apparently could have been much bigger. Square Enix specialty site FF Reunion has a short summary of a new interview with FFXIII art director Isamu Kamikokuryou. In the interview, Kamikokuryou discusses some of the content that was deleted from the game. Apparently, the FFXIII design team created a number of areas that ended up not going into the final product. How much? Enough to create an additional game, according to Kamikokuryou. Kamikokuryou shared a few locations with the magazine. Apparently, the design team created a full area surrounding Lightning's home. This area resembled a park. There was also a secret base for resistance group Nora inside a shop somewhere. Nautiuls Park, an amusement facility, at one point also included a zoo. The content was already running on actual PS3 hardware, it seems, but was left out due to considerations for game volume and overall game balanace. The FF Reunion site is itself not sure of the source of this interview, but I imagine it would be Famitsu, as the magazine has been running a series of interviews with FFXIII's designers since the game's release. Perhaps we can look forward to even more insights in coming issues"
Many times, there are game assetts that are cut out for various reasons even after they have been completed. Maybe these things weren't necessary to move the story along. Maybe they were running low on time and didn't have the time to implement these things properly. Who knows. I'll wait to judge the game myself until I play it. Looking forward to it.
@ceedubya9 "weren't necessary to move the story along" The game is supposed to be an RPG, freedom/exploration/back story are just as important as the main quest. It's not supposed to be an on-rails action game or at least that's not what I was hoping for. Exploring/experiencing/talkin g to the characters in Shumi village or Winhill (as Squall etc) in FFVIII were some of my favourite bits about that game - and they're completely optional to even visit! You cut all of that out.. sure it still works, but its less special. An RPG (and an FF RPG no less) should be about the journey and the world especially. It's about everything coming together as one. It's been two generations since the absolute class that were the PS1 FF's, we should be getting more, not less! Unacceptable IMO. Where's my M***** F****** WORLD MAP??
I'm not one to complain about having more game to play through. But, like I said, RPG or not, things being left out of a game is not a surprise and hardly news. Many times there are levels, characters, and what not that never make it off of the cutting room floor due to various reasons. We don't always know what those reasons are unless the developer tells us, and often times a developer doesn't. In the case of being left in the dark, we wouldn't even really know anything was missing or taken out. People here are assuming that the 360 is the reason why stuff was taken out, when it could have nothing to do with the 360 at all. We know nothing about what the development process of this game was like or what design decisions were made in order to make what they believed to be the best game possible for their vision of what Final Fantasy 13 should be. What we should do is play the game ourselves, and judge it based on what it is, and not on what we feel like it should be based on our own expectations and console bias. If the game turns out to be garbage, it won't be because of the 360, it will be because Squarenix just failed to make a good game.
"Exploring/experiencing/t alkin g to the characters in Shumi village or Winhill (as Squall etc) in FFVIII were some of my favourite bits about that game - and they're completely optional to even visit!" I feel the same way. I love everything about Winhill - the background music,design,events...really memorable stuff :) FF8 remains my favourite FF game to date, with FF12 being my 2nd fav. here's one paragraph from RPGFan FF13 review that sums up what i feel "Some have argued that FFXIII is in fact a revolutionary and progressive game for doing away with towns, which often are filled with brainless NPCs who repeat the same useless dialogue ad infinitum. To an extent this is true. It is a gutsy design choice, and the online shopping system, which does away with the need of the traditional RPG towns, is actually very cool. However when innovating, it is not enough simply to omit rusty conventions. You have to fill that space with something new, which FFXIII forgets to do. Persona 3 sacrificed a large variety of dungeons for one massive endlessly evolving one and a rich school sim game to enjoy outside of grinding. Dragon Quest IX sacrificed a team of unique story-relevant characters with individual personalities for fully customizable avatars with variable classes and skill sets. FFXIII sacrifices virtually all of the non-dungeon content, from NPC interaction to towns, in exchange for...really pretty graphics?"
Seems Famitsu are the only ones that got the Squarebucks. I will still WAIT for impressions on major gaming websites and users. However, since it's STILL a Final Fantasy title, I just cannot pass this up. (Maybe I'll have a different opinion) **or the worst case scenario, confirming all these early reviews to date. -End statement
Of course it will be a big disappointment: the old school japanese RPG style has not evolved a lot (a lot of blabla and repetitive action). I was able to play the game one month ago in Hong Kong (with some help for the translation :))and I could resume it as follow: - too much cinematics - gameplay has not evolved - the graphics are far from being impressives (most of PS3 and XBox 360 games look a lot better) Big disappointment ... definitively not for me
I think FFXIII will be disappointing for some, while others will love it. Personally I wasn't planning on purchasing FFXIII before the first price drop or next gaming dry spell. I do admit that removing towns from the game, just sounds lazy.
personally, i KNOW i will be disappointed. I waited 4 years for this and with such a huge budget and dev time, i expected a NEXT-GEN FF masterpiece - expanded exploration(continuing from the good work done in FF12),amazing town architecture in full HD glory(again FF12), 100hrs gameplay NOT including sidequests...all the reviews i've read spoke nothing of them. Towns are as much a part of the fantasy as the characters,story and art theme. Exploring the fantasy world and visiting towns happens to be what i enjoy most in RPGs so i'm clearly quite upset about this. Oh and for the record, while the story was horrendous,i still prefer FF12 over FFX. Really love exploring Rabanastre and completing the mark quests.
Great graphics, great music, so many cutscenes and CG, and they're lazy? If you say so. Don't know how many times I've had to say that the absence of towns was a design choice to ensure that the plot would continue to move forward.
"Literally you're just going from map to map, virtually all of them loaded with enemies and devoid of other content, most of them disappearing into oblivion never to be seen again once completed. It is a surprisingly sparse game. Consider that including both playable characters and NPC's, there are only twenty named characters in the plot. Consider that even with the innovative auto talk system, whereby the game avoids text boxes and uses 100% voiced dialogue, you can count on one hand the number of occasions (not revisitable locations, but occasions) where you'll even be able to interact with NPCs, and again these are almost always in the middle of battlefields. NPCs rarely say anything besides “I don't want to die!” or “Save me!” None of them lead you to any hidden quests or give up interesting secrets. There are precious few opportunities for you to interact with other characters. Since you are basically just going from dungeon to dungeon, 90% of the dialogue is between the six protagonists. This gives FFXIII a lonely, arcade game sort of vibe. What's more with no cities, no triple triad or blitzball type games, and really nothing to do besides battle and grind endlessly, FFXIII can be exhausting." Is this what a FF game is about? Well to me it's not, i will much rather play UC2 if i'm going for an all-action no-pause cinematic game and Demon's Souls if all i wanted is a dungeon crawler. Oh and to me, Demon's Souls combat >>>>> FF13. More depth,excitement,epic inspired bosses without insane amt of HP who repeatedly spams stupid aoe skills,ingenious online mode, not to mention infinitely more rewarding and satisfying :)
You only paid attention to the supposedly negative aspects, when there was a whole wealth of positives that reviewer talked about. I know, cause I read that same review. Oh, and you're asking if all those negatives are what an FF is all about? Well how do you explain the fact that at the end, he says "it's a must-own for series fans and a must-see for just about everyone else." Get the f0ck outta here man, you've been rooting against this game from the start. Edit: @Ravage The same guy you keep quoting says "it's a must-own for series fans and a must-see for just about everyone else." So when you read this review, you just decided to forget that one sentence? In that case, just don't buy it then, bro. You don't seem to want FF, and that's ok, cause it certainly doesn't need your type around. This guy you're quoting recommends the game whole-heartedly. That's more than enough for me. If that STILL doesn't satisfy you, well then don't buy the game. I'll still enjoy it whether or not you do.
so what if i choose to focus on the negative points? They HAPPEN to be what i care about most, i don't give a sh%t about the score. And for all that matters, isn't this the lowest scoring FF game they reviewed? As for your dumb accusations..why the hell would I bash the game for no reason? Check the comment i left on the RPGFan article 2 days ago,how the hell am i being bias? FF13 is one of the reasons why i bought a PS3 in the first place and like i said, i waited 4 years for this. I have every right to be disappointed, so why don't YOU fock off and stop criticizing MY opinion? edit* good for you then, i've already decided to rent it instead. There's no need to be rude in the first place, peace~
It can't be worse than FFXII :> Day one, here we go:D
Used to be a huge JRPG fan but I haven't played a single one this gen. I feel they need to develop. The gameplay hasn't changed much in 10 years for JRPGs, whereas western RPGs like Fallout and Mass Effect feel much more varied and refreshing. I also like the more mature manuscripts in those games.
I feel the same way about JRPGs, after playing games like Balder's Gate and Planescape Torment my love affair with JRPGs ended. I still like playing them every once in awhile. Though not with the same excitement that I used to back in SNES days.
I will also buy it day 1 but Im pretty dissapointed to hear all these negative impressions on all of these websites
These negative comments aren't getting my hopes down. Still a day one purchase for me. The only major title that disappointed me this gen so far has been MW2. Besides that all the other major games have lived up to the hype imo.
Squares track record for games lately has been dull and they were better off as Squaresoft. But it will be me the consumer who decides wether I like the game or not to me I will rent it if I like it I will buy it.
It's not a new franchise so I'm sure it will sell enough to warrant another. So I'm not worried about sales and other renditions. As we all can see JRPG in the west is sorta dieing. The games are still popular but are not really selling like hotcakes on the charts. Y Yeah Sales don't equal quality and we know Square-Enix has not been Squaresoft since Final Fantasy X but the less people buy these games the more Japanese will not want to release their games outside Japan.(Which is another problem in itself in Japan because it's trying to capture some of the popular western markets) Like I said, I'll still get this. It's really like Kojima leaving the Metal Gear series and continuing to buy other games in the franchise made by different supporting members. For whatever it's worth, it's still a CORE game in the series and I love the Genre. Those eagerly awaiting FFXIII:VS, well regardless of how good that game is, it really does not help the traditional JRPG cause. Square-enix has been talking about about really westernizing the next gen final Fantasy, so it doesn't look good.
I don't agree with some of your statements, but I you definitely got this one right. I have been spoiled by Fallout 3, as well as Demons Souls. All the reviews are saying how linear the game is and I don't like that at all. I don't know if they did this to make the game faster or what, but I like to explore towns travel the land. I have not bought a FF game since 10. Another thing I don't like is the transforming Aeons, and im still having a hard time getting over the bird living in the Afro. I guess they feel thats funny, the black guy all ways has to be the comic relief or the slang talking character
I dunno about "always." I liked Barrett more than emo-boy Cloud, and Kiros was infinitely smarter than Laguna (who was comic relief for a good bit).
DVD = 'nuff said.
No surprise here.
The Elder Scrolls IV: Oblivion (Single Layer DVD also) Fallout 3 Dragon Age All open worlds on DVD Most of the game was developed b4 Square decided to port the game over to 360. What does it mean? Square screwed up and flopped ; not 360's fault.
Your probably right I was also not too keen on the summons being vehicles. My question is why the hell is Lightning riding on Odin's horse and did Odin come back to life or something cause I remember him being killed by Seifer in FF 8 and then he turned into Gilgamesh which you can use as a summon and fight in FF XII.
Maybe they are just decieving us with these review scores so that we go out and purchase different games. lol just a thought. But considering that Square has taken a different motive, they really depend more on the story than the actual game itself. I love taking a look at cutscenes that are awe-inspiring and really wishing i was there. No towns? who gives a crap... Seriously... in the very first Final Fantasy, the only thing towns were used for was to buy magic and items so that you don't die. nobody cared about the random things NPC's were saying.
not my kind of game, never played one. all i think is that if sony let the exclusivity slip there must have been something about it that didn't impress them, same with GTA4.
i'm more into the modern-fantasy theme(FF8-style) actually, so i'm more excited about Versus. Not to mention the fact that i prefer real-time action combat like the Kingdom Heart and Star Ocean series.
FFX was highly linear until the airship get moment. This sounds similar.
i guess just think of it as the next ff,but just another jrpg,nothing special.i like the graphics,so that will make me buy it regardless
INNOVATION. Gotta have to branch off into new styles of gaming and learn from the mistakes and improve upon them. This game will show us exactly that. I've been a fan of FF since 7 and 8(sorry I have not played all of them) each new series kept me in. Again, if not them then who?
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