Peter Molyneux Fable (Xbox) was one of those games successfully combining good design with a neatly packed gameplay. Although it never really lived up to its hype, the game was a major financial success. Above all, it made an even greater impact when it arrived on the PC market, with more than an adequate adaptation, entitled Fable: The Lost Chapters. Fable didn't exactly revolutionize the modern-day RPG, but it sure as hell offered a fine example of fantasy flavored story-telling. It reminds us that even the simplest formula can provide decent entertainment.