Gamasutra features director Christian Nutt predicts Final Fantasy XIII will be one of the most polarizing game of 2010 -- in this column, he explores what's left when 'RPG elements' are removed from an RPG.
It's an established tenet of game development these days that you can add "RPG elements" to a game to bring extra depth and stickiness. In fact, you could call it a cliche.
"RPG elements" are a big part of what separated and elevated Castlevania: Symphony of the Night from its predecessors in 1997. On the other hand, cinematic presentation is what attracted a huge number of gamers to Final Fantasy VII that same year -- gamers who would never have dreamed of playing an RPG otherwise.
While FFVII ranks highly, there's more to the series than one game. Here's Chit Hot's picks for the seven best Final Fantasy characters.
Alex Donaldson: "Hindsight is a hell of a thing, however, and in the years since Final Fantasy XIII, my respect for the decisions its developers made has skyrocketed. In the two Final Fantasy titles since we see both the brilliance and the folly in alternative approaches - and in Final Fantasy VII Remake, we get a more nuanced understanding of what FF13 was trying to accomplish from many of the same development leads."
FFXIII is actually one of the best Final Fantasy games.
I also sort of was disappointed at the time, never as much as the bandwagon. But really all the fantastic 3D rendered cutscenes and I actually liked the characters and the story though convoluted was actually fantastic and the ending was extremely emotional. So much budget and time were put into that game Square had such big plans, I actually have always felt kind of bad for how things played out.
I have been thinking for years how great it would be to get all three games on one disk for PS4 or 5.
i liked the game alot but i didnt like how they handled the terminology.
i dont mind reading data logs but it had soo many.
but i always loved the music and how it looked. the battle system wasnt too bad either.
but i like 13-2 more :)
i still dont understand why we never got a remaster of the trilogy
XIII is a pretty solid game, but XIII-2 is WAY better. XIII-2 was one of the few games I decided to go for a Platinum trophy in, early on. Had so much fun the entire way through getting it too!
I hated this to when it released. I haven't much liked a ff game since ff10 as much , aside from ff7remake. I decided to give it another shot on my series x since it's not on a current ps and was liking it quite a bit(just takes me some time to get over things ) until star ocean 2 remake came out I was all over that.
Square should definitely remaster it or something for ps4 ps5
Square Enix Blog: "How do you compose iconic songs that help define a legacy? We speak to legendary composer Masashi Hamauzu about his work on Final Fantasy X, Final Fantasy XIII, and Final Fantasy VII Remake, and how to make unforgettable music."
" user reviews on Amazon.co.jp -- quickly becoming the most popular way to know what real Japanese gamers think about a title -- are more split. The game, as of this writing, has 1,392 user reviews and an aggregate score of three out of five stars. The spread is almost even -- 353 are five star reviews, 259 are one star reviews, and four, three, and two number 283, 229, and 268 respectively. "
MGS4 = 3 according to "users" in Japan
However despite that little miss hap, this an amazing and informative article. So awesome
I'm starting to think this game will be as great as I always thought it would be. Now that I'm prepared for a mostly linear, MGS type experience, that is much much longer than MGS, I am hyped up once again.
If you think about it, a more non-linear game is still linear if you do all the side-quests as they become available. A linear game just forces you to do all of the content. I've always liked having side-quests, but I do all of them anyway, become overpowered, and breeze through the end of the game. You can overpower in FFXIII if you do all the hunts, but I also heard you can continue playing after you beat it. This time I may beat the game at a normal power and then move on to the super-bosses so I am challenged the entire time.
I think this game was so complex to make it as good as it is, that the designers decided to focus on the main story and polish it and make it as dense as possible. I would prefer 40 hours of super-dense content to 20 hours of good content and 20 hours of filler side-quests and leveling, as much as I love leveling and character growth.
I'm always nervous about a new Final Fantasy, but then I always enjoy it more than practically any other game.
Four years in, and JRPGs are still at the level of PS2 games, just better looking.
ME's "wow factor," which was actually alien boobs, hasn't really had a positive effect either.