Gamasutra features director Christian Nutt predicts Final Fantasy XIII will be one of the most polarizing game of 2010 -- in this column, he explores what's left when 'RPG elements' are removed from an RPG.
It's an established tenet of game development these days that you can add "RPG elements" to a game to bring extra depth and stickiness. In fact, you could call it a cliche.
"RPG elements" are a big part of what separated and elevated Castlevania: Symphony of the Night from its predecessors in 1997. On the other hand, cinematic presentation is what attracted a huge number of gamers to Final Fantasy VII that same year -- gamers who would never have dreamed of playing an RPG otherwise.