Play Magazine writes: "How do you define an instant classic versus a perfect game? Does one necessarily beget the other? With so many variables to tip the scales, who's to say what "perfect" is? Tomb Raider was an instant classic, but there was definitely room for improvement. The design and overall impetus was certainly ground-breaking (not to mention gaming's first three-dimensional leading lady), but one could argue that Crash Bandicoot, NiGHTS or Super Mario 64 deserved the 3D crown that pivotal year. Bayonetta leaves no such room for discussion."
The creator of the Bayonetta franchise Hideki Kamiya appeared in an interview and discussed the plans for the future of the series.
Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.
Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.