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Games can deal with sophisticated subjects, says Smith

Following complaints by the Church over Resistance: Fall of Man, Midway Austin's Harvey Smith has said believes games will one day be dealing with complex subject matter as effectively as other forms of media.

As an example, he cited Art Spiegelman's Pulitzer Prize-winning graphic novel Maus, which tells stories of life in Poland before and during the Second World War.

Speaking in the context of the Church of England's demand for an apology from Sony over the depiction of Manchester Cathedral in Resistance, Smith told GamesIndustry.biz that the belief games are "trivialising [difficult] subject matter because inherently they are not capable of sophisticated expression" is comparable to what people "believed about comic books" prior to Maus' publication in the 1970s.

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emptiness3608d ago

...good job in linking the story to an non-related image