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Ace Gamez: Magnetis Review

At a strange and distant point in the latter half of last century, a computer programmer, named Alexey Leonidovich Pajitnov, had an idea that defied all logic. The idea was that somehow if a person could manipulate an object tumbling down a shaft, they could derive a curiously addictive form of pleasure. Pleasure that borders on obsessive compulsive disorder; certainly but not without its merits. This strange and mercurial idea was the birth of Tetris and with it a simple yet revolutionary brand of puzzle game that could run on almost any computer and was child's play to get to grips with.

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