Kombo writes: "Mega Man 10 is coming, and I for one couldn't be happier. It's another NES style, retro game, which is great because that's when Mega Man was at his best. It got me thinking about something though. Why is it that Mega Man never really made a successful transition to newer platforms? Sure, he had some 16-bit successes, but nothing after, and they still weren't as good as Mega Man 1-6 on the NES. It seems like games should get better with technology; as processing power increases, the games should get smoother, faster, and generally better, notwithstanding complete overhauls in game play like a transition from 2D to 3D, which we already know doesn't always work. When comparing the 2D Mega Man games, why do the technically inferior games seem to be more fun?"