In the original Crackdown, you were a king. Pacific City may have been full of criminals, but you crushed them easily beneath your orb-enhanced boot. You threw them for blocks with your steroid-pumped arms. You annihilated dozens with a single pass of your superhero SUV. You could not be stopped.
Crackdown 2? Maybe not so much. GamesRadar recently spoke with Billy Thomson, the sequel's Creative Director, about the new powers, weapons, vehicles and motivations of your vigilante Agent. He also warned them about your new enemies, the renegade Cell and virus-infected Freaks. They've got exclusive art, profiles and interviews for all the character types in Crackdown 2.