A press release from Media Create has just revealed the sales data for Final Fantasy XIII. Software and hardware sales revealed.
Oh snap FFXIII sold 1,501,964 copies in Japan Damn i can't count that much 237,086 PS3 units were sold in Japan Japan really love RPGs
Japan really loves Final Fantasy.
prob shift 2.2 mil in japan by the time it releases in EU/US.
Two things. People still love the FF series and Square can make big bucks on the PS platforms. Hopefully they learned a lesson here that the PS3 is the place to bet their game successes on. Sorry, but the last few years of lack luster sales and titles from Square on the 360 have really given them a black eye and with this success it is clear that the Japanese want two things, Final Fantasy and their PS3. Together is even better.
237K + 70K the previuos week, makes a nice 300+K PS3 sold in less than half a month. Not bad at all and still the other big hitters are yet to come GT5 and Yakuza 4. Amazing times ahead.
Awesome numbers, but this is not a surprise at all PS3 FTW!!!
Good numbers. Wii vs ps3 will be very close this month with the mario bros vs ff13 battle going on. Good times to be a gamer.
Considering the installed base, it is actually a surprise! A 2:1 attach rate by the time the month is over is a very big surprise!
I was hoping the PS3 sold more, but it's time to start counting the days of when PS3 finally beats the 360 in worldwide sales.
@above really? whats the point? Do you expect to it to happen in the next few weeks?
First we need real numbers and not VG inflated numbers. I can't possibly see the installed base being what they say it is with 18,000,000 NPD NA and Mediacrate Japan sales. By all acceptable sources, 360 is at 30,000,000 tops! No fanboy crap; Just crunching the numbers in reply!
What a great way to end the year, leaving Greenberg and friends with major headaches in Japan. :P
1.5 million units of software and over 200,000 units of hardware shifted in 5 days. Well Square Enix, this proves where your support should be going. Just a shame you've spent the last 2 years to blinded by snidy pocket money to realize this.
gotta love ff13 in japan
a system seller! over 200k hardware sold!
Hopfully this means by the time it comes out in EU/NA that it will convince Square-Enix to keep Final Fantasy Versus XIII exclusive to the PS3.
If FF XIII sells well enough on the 360 I am sure that VS XIII will be released in the US/EU on the 360 as well.
keep dreaming roper. if it happens, i'll eat my words. if anything, the xbox 360 sales of final fantasy xiii will solidify that they should have kept it ps3 exclusive. no way versus is going to go the way of the big green red ring machine.
What is the problem with them releasing a game on a different console? Do you guys read what you type? Is there a REAL reason for such comments? Really I want to know, because expanding your business opportunity seems to be a win/win for both players and game makers. This whole exclusive thing is becoming the dumbest thing I have read on the internet. Hopefully they stay exclusive hahahahahahahaha OMG how dumber can this comment really be! And the fact you got a bunch of agrees to boot goes to show the mentality that goes rampant in N4G! Wow sir WOW!
There's a very good reason for hoping that versus doesn't go multiplatform, and that's because Sony has proven that exclUsivity goes hand in hand with quality. Look at games like uncharted 2, killzone, mgs4, even little big planet. You don't see multiplats that can equal the overall quality put in those games. Which means if u want the most out of your game it has to remain exclusive.
while the benefit of being exclusive translates to quality. The downside is restricted to only one demographic. Developers are all about making $$ as well as great titles so to shift to multiplatform may result in potential sacrifices it can lead to higher revenue from a broad range of console gamers. For the majority they believe that a multiplatform game is essentially gimped to the least common denominator. This WAS true in the days of the gen/snes but by todays console specs...not so much. There are those who like to believe that but they are kidding themselves and keep going back to the old stand by favorites of killzone, uncharted, gears, etc. Point is, if a game studio want to release their game in a multiplatform sense then those with a system to play it on have nothing to complain about. It is always those who dont have the other system that seem to complain about the lack of said game or downplay the game as if they dont want it anyway. The performance of both the ps3 and 360 are so closely matched this gen that I commend those third parties that are able to bring the experience to both as close as they can. In fact, due to the similarities it would not surprise me if studios made a single game that was playable on both. Yeah that sounds a bit of a stretch but if the 360 had a high capacity media format then the chances of a single release being playable on both most likely would have come to light. I dont think the next gen will be as close (tech wise) as this gen so that idea may never happen. It looks to remain a PC centric approach as it has always been.
@bpac123456789 In your mind you put quality with exclusivity. I don't see that because frankly there is nothing to compare it to. When you say Killzone is the shiznit but you can't compare with the game in another console then it becomes a subjective view on a possible outcome. I'm not saying the games are not good far from it. But to assume that exclusivity == better quality based on a subjective view is a fallacy upon itself. Infamous was a good game but was riddle with popups and glitches, Killzone while awesome graphics controls where horrible and MGS4 ridiculous loading on each chapter sucked. Lets not forget Gear of war and their lagfest online issues and such. The question now is that once the game has already been released, why not release them on other platforms to generate the most money. I know due to competition the companies owned by SONY or MS are not going to let their IP's move BUT if it's a third party company they are essentially shooting themselves in the foot IMHO. You might argue that yes if they concentrate on one system they might get the most out of that. But that is assuming the company knows how to do that. Then after the game is out and is selling well why not make more money by concentrating on the other platform. That is why I don't mind time exclusives. Hey look at the latest RPG being released to SONY that has improved stuff over the xbox version. I think it's Star Ocean or Last Remnant, I don't know of the top of my head, but that is a good thing. EDIT Made updates to sound more even instead of just comparing to SONY
"OMG how dumber can this comment really be!" I think you just answered your question. In case you haven't heard, the first half of XIII is supposed to be fairly linear. Many think this might have something to do with it being dumbed down to fit X360's DVD medium. Also, it's worth noting that porting takes time away from further development. So it either ends up delaying the game, or if affects the quality. Both are not good for gamers. Many PS3 owners want the best game they can get, so it's not unreasonable for them to want VS to be exclusive. I want it to stay exclusive just to experiment with the differences between multiplats and exclusives. Let's see if Square Enix still has what it takes to make a great game.
So you real thought is that creating a port automatically means it's going to be dumbed down? Really? As you can see Square HAD to change the way they are coding the game for XBOX by using multiple dvd's and such. So in reality is SONY being hurt by this? Did they really GIMP the PS3 version for the XBOX version? Of course not! No developer wants to do that, they want to release the best product they can on all platforms. The game is not being delayed for Japanese release and the team decided for a dual release in the US. In the end if you think about it you are fighting for something based on assumptions. You assume you are going to get a better product because the opposition is not getting it. You assume you are getting a better product because they use the technology the opposition doesn't have (ie. blu-ray and HHD) So in reality if you put it all together is your own personal bias, subjective opinions and baseless assumptions for your reasoning on exclusivity. This is my last bubble so I'll drop the issue. It still seems like a weak reason behind exclusivity. Other than bragging rights, there is very little in terms of VALID reasons for exclusive titles for a third party company.
It depends on how the game is started really. It seems to be a given that if the game is a 360 then ported to ps3 it gets a bit lost in translation. That doesnt seem to be the case the other way around. It is as if whatever the devs do on the ps3 as lead, the port to 360 takes less time than if it was going the other way. Why else do you think FF13 is even being released shortly after the initial release? Some would argue that it was because of the 360 that it got delayed. I could agree but then again I would rather a game take as much time to ensure the bugs are worked out (yes you infinity ward). To think this game is being made in JP by a JP company and only being released in US/EU...I am willing to bet it will also get released in JP around the same time. Square could do it right now but some "arrangements" had taken place to ensure there would not be a 360 release (same time) in JP. I generally prefer a timed release to a simultaneous one because of the inclusion of extra content that could be available. There have been many games on both ps3 and 360 that came out first on one or the other only to have added features in a later release on the opposing system. Not sure if it is the intent of the game companies to do that for those who waited or what. We don't really know if Square will go so far as to release FF13 in JP for the 360 when they have said it was for PS3. Then again there are many devs who say one thing only to have it refuted 6mos down the line. So far the only one to really stick to their "guns" (pun intended) is Kojima and MGS4.
Look at games like rage! They had to pretty much kill the free roaming and break it up into sections so that the 360 versions could more easily handle the data (a la multiple disks). Exclusives are usually better because they cater to the specific benefits of a particular console. Multiplats usually have to cater to the lowest common denominator and thus usually suffer!
if you released the previous rpgs on the ps3 instead of on the crapbox, then you would have gotten similar sales years ago.
@happy gilmore i agree with u, SE is being arrogant about supporting the ps3 a statement awhile back I think wada said he didnt want to give all the support to playstation owners they basically gave us the middle finger like M$ did with there flight sim community. But now they want to try to butter us up with ffxiii which I will be getting.
sony has had some nice spikes this year. they still need to work on their promotion though..
Hmmmmm... to use the local vernacular, that's a shed-load of games shifted!!
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