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Nintendo Life: Dementium II Impressions

Taking the same first-person perspective as its predecessor, Dementium II opens up in a mental hospital with your character, William Redmoor, being sedated, finally waking up in a cold, dank room with little more than your curiosity. If you've played the first game, you may notice a few tweaks in the game's user interface - the map now indicates which areas you've explored as well as doors yet to be unlocked, making it far easier to keep track of where you've been and where to go next.

It seems a small change, but with the sequel twice the size of the original it becomes an invaluable addition for navigating the increasingly labyrinthine areas.

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