From time to time, developers will pull the plug on a game for any number of reasons. Maybe the funding isn't there, or the game isn't up to snuff. Sometimes games will shift from one developer to another before hitting shelves, as is the case with Rogue Warrior. Originally handled by Zombie Studios, publisher Bethesda took them off the project because they weren't satisfied with the direction the game was taking, handing the reigns over to Rebellion. Bethesda should have cut their losses and put Rebellion's effort out to pasture permanently, as nothing Zombie could have done could be as awful as the final product on parade here.