GamesOnNet: James Cameron's Avatar - The Game Review

Ubisoft's Montreal studio was in a bind from the beginning with Avatar. In choosing to make their video game adaptation a prequel, their game designers put themselves in the same dilemma as George Lucas did when he decided to actually go ahead with his Star Wars prequels. Not only do you not get to re-live the adventures of the film's hero, Dances With Smurfs, you know from the beginning that your actions will be of no consequence, since they cannot possibly affect the main story.

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