Guardian: The Gamesblog 50 games of the Noughties: Number One

Guardian writes: "Five years in development, with an estimated cost of $40m, Half-Life 2 was a gigantic game before it was even released. In the background lurked its massively acclaimed predecessor, a first-person shooter that dragged the genre out of its young, dumb twitchcore roots, producing an experience of depth and resonance. Half-Life took a crowbar to the staid narrative conventions of single-player adventures, providing a completely consistent first-person experience. Gordon never talks and we never see anything that Gordon isn't viewing in real-time – suddenly ten years of cut-scene development was struck asunder."

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