A look at video game characters, relationships, and whether or not video games have reached a point where strong relationships to in-game characters are normal.
Pretty refreshing to read a candid analysis about stuff like dating sims without breaking into "rofl perv get a gf" comments. And in all honesty, besides the depth, it's not at all that different from "romancing" a party member in your typical WRPG. And surprisingly, not many gamers are embarrassed by that. BioWare gets praised for it in fact. Now I wonder if moving dating sims like Love Plus stateside would only be a matter of rebranding them.
The relationships in Dragon Age are fantastic. I like how if certain members of your party disapprove of certain actions made by you, they can up and leave and say "eff this, I'm done with you." That's the kinda stuff that's impressing me as of late.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.