X360A writes: "Despite World War II as a setting for games becoming as old and as used as Hugh Hefner, Pandemic Studios have at least tried a fresh approach for the setting. One that feels fresh and fairly unique. Most of that can be attributed to the fact that a.) We have a 1940's Paris here in sandbox form, and b.) Pandemic didn't set out to retell the stories of old, instead, they've opted for a fictional story in a fantastic setting with a unique art-style. Whilst on the one hand The Saboteur delivers as it originally intended, on the other, it seems like it's another Pandemic game that lacks that extra layer of polish to make it something great. A shame, but a fitting end to a studio that's struggled to recapture their glory days."