Submitted by BadCircuit 2178d ago | article

12 Great Games with Dreadful Moments on all platforms.


"It's a fact; no game is perfect. Each and every game has some flaw, some issue, whether it's a game breaking bug, a poor development choice or something else. AAA games with top reviews are no exception.

Here are 12 great games on All Platforms listing some of their flaws that some gamers might not notice but that others would find annoying. These issues may even have made some gamers put the controller down in total frustration and simply walk away from the game altogether.

This Top 12 List will focus on key moments that gave me and other gamers trouble, frustration and general annoyance." (Assassin's Creed, Banjo-Kazooie, Culture, Escape from Monkey Island, Final Fantasy VIII, Gears of War 2, God of War, Halo: Combat Evolved, Mass Effect, Metal gear solid 2, Ninja Gaiden)
Tipsed by: XboxOZ360

BadCircuit  +   2178d ago
Some of the games in there are surprises. I have the worst moments when a game is repetitive in its level design or its environment is all the same. Variety is what I like in a game.
gaminoz  +   2178d ago
Too right. I like diversity to explore too.
ReservoirDog316  +   2178d ago
I think most are justifiable. I hated a lot of those points.

The Library was just unbelievable. I still don't know how I found my way through that. Wouldn't have made it without that shotgun.

And The Water Temple. Oh The Water Temple. I had a strategy guide playing that and it still took forever.
MattCielo  +   2178d ago
Even though the water temple in Ocarina of Time is always picked on for being a massive and confusing trudge, it had shadow link, which imo completely justified everything. The fight vs shadow link is one of the coolest and most entertaining boss battles in the game (he jumps onto your sword! can u say badass!) and the reward for beating him is the long shot, it makes everything worth it.
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Darkstorn  +   2178d ago
Pretty good list, except that I actually didn't have a problem with Alma in Ninja Gaiden. In fact, I beat her on my second try. I was playing Sigma, though, so it may have been tweaked. Even so, I don't see what all the fuss is about.
Darkstorn  +   2178d ago
I loved how MGS4 changed EVERYTHING for the ending battle. I won't spoil anything, but it was pure BRILLIANCE!
ico92  +   2178d ago
does anyone here get that feeling when you replay a game you really like but theres this one part of it that i dread yep the water temple in ocarina of time is one part i seriously hate it was such a chore
nbsmatambo  +   2178d ago
the God of War part he mentioned wasnt that bad lol, extra incentive was that u get a trophy wen u complete it without losing health =]
gaminoz  +   2178d ago
The Halo Library example or any of the others that use 'un'fun methods to pad out their games really annoy me. A game should not be 4 hours, but a game should not pad itself out just to say it is longer.
Godem  +   2178d ago
God of War 1... AGREED!!!!! RAAAAAAGGGGE!

I just had pleasure of replaying through the God of War Collection on the PS3 last week and had to endure countless attempts of beating that BLOODY HORRIBLE TOWER/WALL.... seriously made me want to scream.

Kudos on the interesting 'top 10' list
gaminoz  +   2178d ago
Nothing worse than getting to a part of the game (often the end) and have to repeat over and over and over.
Parapraxis  +   2178d ago
It only took me a few tries to get past that part in GOW 1 and when I did, boy did it feel good.
I love games with challenge.
Demon's Souls has been fantastic thus far and often punishes you and has many challenges.
I think Vasari's Palace (KZ2)should have been on that list LOL. That level kicked my ass many times =D
LordMarius  +   2178d ago
what a noob, it just takes patience,

didnt die on my first try
No FanS Land  +   2178d ago
this part of the game is lame, but not prince of persia lame. insands of time when at the end of the game you happen to not have the dagger, the prince strangely begins the most difficult wall climbimng part I've ever met. I mean, one single error and you die. Not only this but this is repeated in Warrior Within, the moment you become the sandman, the game gets way harder than normal.
El_Colombiano  +   2178d ago
I remember that being hell to do, but I just did it again in the Collection on my third try, not hard.
ReservoirDog316  +   2178d ago
@ No FanS Land
Oh God! I haven't thought of that in a long time. That was just impossible. That probably was one of the hardest platforming sections of any game ever.
Kakihara  +   2178d ago
I actually got past that Hades tower part easily, I got knocked off two or three times but never when I was near the top so I didn't get frustrated at all. Strangely though I got really frustrated with the horizontal ones you have to walk across. I kept dying on those. I love the God of war games but I think they're both full of frustrating moments.
bnaked  +   2178d ago
lol, after 1000 tries for the first tower, there was another one but harder.. I just thought: "DAMN!"
raWfodog  +   2177d ago
It was hell...
...it wasn't supposed to be easy or enjoyable :)
GamerPS360  +   2178d ago
demons souls sould be on that list. If you don't play slow, then you will be sitting on first stage forever.
rakunado  +   2178d ago
Awesome list
I have to agree with most of them.

God of War 1's tower and Halo's library really took a helluva lot out of me back then. However the last game that made me throw a controller across the room was Ridge Racer 1 on PS1, trying to get the devil and angel cars. I can still feel the anger... gargh!

Most recent frustration for me would probably have been little big planet's wheel of death(the one where you had to jump the lightning blocks), but honestly i didn't try that many times, i just put the game down for a month and came back later and passed it on first try. :D Games nowadays are pretty much toned down, and much easier than say 8bit Nes Contra when you faced red falcon even with the 30 life cheat... urgh!
ZombieAutopsy  +   2178d ago
When i got to that part in Ninja Gaiden sigma on Master Ninja i spent about 2 weeks trying to beat that boss with only 2 or 3 health potions then gave up and sold the damn game.
Serjikal_Strike  +   2178d ago
Alma on Ninja Gaiden?
doesn't this guy know there's a block button?

lol ...wow
XboxOZ360  +   2177d ago
I don't see you takingthe time to research and write articles for others to read.

So unless you do, and find out the huge work load required, why not pass civil comments and suggestions.

Yes, there is a 'block' button, but on higher difficulties, even that can be ineffective in the heat of a battle.

Enough for some to simply b=give up.

Plus Ninja Gaiden was/is one of the hardest Hack-n-slash games out there . .
PS360PCROCKS  +   2178d ago
Good list...zelda takes the cake, stupid water temple. I was so effing lost and it was tedious as hell for sure.
The_Zeitgeist  +   2178d ago
Nothing will ever top the 2nd to last boss battle on heavenly sword. At least for me anyways. OMG I love that game but the end got so hard.
CrippleH  +   2178d ago
Zelda one is so true. I missed 1 key and it was the one in the middle under the floating pillars. It took me days to find it. After you know everything you fine though.
spunkee311  +   2178d ago
Gears of War 2 driving sequence wasn't bad at all. I beat it on my 1st try on Normal and 3rd try on Insane. It was really nothing to complain about.
Now God of War yeah..... That was just bad. And sometimes when I got hit with a spike I would fall down through the map. A glitch!!
I want to pull out my hair.
Yeah, Heavenly Sword's last battle was pretty bad. Or which ever the battle was where you fight him and he had black wings.
Another frustrating moment was Ninja Gaiden 2. I mean I put it on Easy for goodness sakes. (path of Acoylote) and it was still pretty bad.
Not too mention the fight in the caves with that big creature where his tail would break the rocks blocking the path to go up after you do some damage to him. Well he went up without destroying the rocks! Another glitch. I was stuck lol. Not to mention the other boss fights that were just plain ridiculous.

I think games should be challegning but still fun. But if you select normal difficulty then it shouldn't be over the top ridiculous. It should be just right.
riksweeney  +   2178d ago
What about that final bit in Psychonauts when you're doing the platforming while the water is rising? After such a great game that section almost completely ruined it.

Don't get me started on Alma and her special move which stuffs up the camera.
StarCSR  +   2178d ago
The Water Temple was hell... But I liked hell :-) Back then I was only 18, being in college and having all the time in the world to spend hours and hours on Ocarina. So in the end, of you walk around enough, you'll maken it :)
kingme71  +   2178d ago
I actually enjoyed the exploration of the alternate planets in Mass Effect. I know it was repetitive, but it was fun to drive/bounce that land buggy all over the place.

The spinning blades in GOW was a major pain. Mostly because I felt compelled to go get the treasure chests that were off the path and made my life more difficult.

If anyone has played Viking: Battle for Asgard, the last battle had me pulling my hair out.
Picnic  +   2177d ago
Resident Evil 4 - the giant statue of Salazar whose moving hands are too conveniently placed as platforms and who so expectedly starts to chase you. But I don't think that RE4 is all that great overall anyway compared to the REmake- RE4 is more Devil May Cry than a Resident Evil game.
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