Autodesk Games insight: Wet

Montreal-based game developer Artificial Mind and Movement (A2M) is best known for developing family-friendly games and licensed titles like Iron Man and Indiana Jones. So when it was time for its first foray into mature gaming – for A2M to make its mark – the studio knew it would have to set a new standard in both game play mechanics and in look and feel.

Wet centers on Rubi, a feisty problem fixer trying to figure out who double-crossed her and why. It's a third-person shooter with a unique mix of acrobatics and swordplay. The game's dual-targeting system lets players control one of Rubi's weapons and auto-targets the other. Rubi can aim and shoot in different directions while doing complex acrobatic moves, and players are rewarded for making Rubi jump off the walls, shoot down ladders, stay in the air and be as acrobatic as possible.

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