Bioware's creative director James Ohlen has told IncGamers how the development team has kept a close eye on the competition throughout The Old Republic's development. Find out which games Bioware's been watching.
Lol, I can take a wild guess :P
All true, though not surprising. Knowing what the competition is up to is an important part of working in any genre, particularly one as fast-moving as MMORPGs.
Yeah, WAR WoW Aion are the three to watch atm I guess.
Good to see aion getting namechecked, NCSoft has done a bang-up job with it.
True, but Old Republic's looking awfully good...
after watching the Blade and Soul trailer it became clear to me that they have some serious talent at NCsoft now, in the art department anyway. http://www.gametrailers.com...
Yup, NCsoft know their stuff. I reckon more games should look like Aion and BS.
So basically, they are checking out everyone else? :)
The only thing you can learn from WAR is Public Quests, which has already been picked up by another couple of MMOs, Champions Online for one. The rest of the game is a state.
I wouldn't expect it to be around in its current condition for much longer.
Regardless of innovation, it will always be limited, MMO quests can only ever be simple because of the nature of them. It's a shame to think about how great a game they could have made with kotor 3 instead of this.
I don't know, I think an MMO is the natural progression. They can always do another KOTOR.
THe concept of a star wars MMO is very appealing to me, but i'm against subscription based gaming altogether, so I will miss out. Sadly though I don't think there will ever be another kotor...
Ah man, it never felt natural to me at all. The concept of an MMO is stunning on paper, the scope awe-inspiring to first behold, yet *intensely* mundane and academic for the majority of the time you play. MMOing a franchise has a habit of turning it into something resembling work rather than entertainment. I despise that there's a *correct* way to do things. There are sites to visit to increase your productivity so you don't get left behind or ostracized from a community you NEED to get anywhere of merit. I dunno about anyone else, but "productivity" is not a word I associate with a fun game. Neither are pie charts or graphs. Give me a SP RPG any day where I can stay ignorant of that crap and no one will give a damn.
That's my other concern with MMO's, the forced interaction, A solo RPG is the best kind of excape there is, no other genre lets you get into the story and escape reality for 50 or so hours like that, it's simply not possible in an MMO, you have to get a headset and talk to your party members etc and have your technique down lest your kicked out of their 'guild', it's definitely not for me. Factor in that after 6 months or a year of playing it, that you still don't own the game...
Yeah, MMOs don't immerse. It's impossible unless you instance most stuff like Guild Wars, but not ideal. Besides anytime you go into a group area chances are 100% that someone's talking about Justin Timberlake or wotsits or some other rubbish that instantly obliterates any atmosphere. So I'd rather spend 50 hours alone in heaven than 6 months accompanied in hell. I realize I wouldn't even play for FREE. MMOs are that lackluster to me. I wish MMOs came with some kind of offline mode. It's annoying that I have three boxes of WoW games and expansions sitting around useless until the next time I'm ready to put money in the slot.
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