The problem with Dragon Ball: Raging Blast is not necessarily that it's a bad game on it's own, but it's significantly lacking when compared to it predecessors. From the controls to the telling of the story to the content, everything has been done better. While it's mainly the fans that will get anything out of this game, they're not really getting any more than what they have already had. The fact that what is essentially the game is fundamentally worse than it's original predecessor on just about all levels is either a damning indictment on the developer or cynical attempt to continue milking the cash cow with an improved sequel. And unless the fundamental game is improved, this cash cow might soon run dry.