Dragon Age stands as the spiritual successor to the Baldur's Gate series. Does it carry the torch for the genre-defining RPG, or does it share the same fate as Candlekeep?
From the Review:
"Despite a slow-going mandatory set-piece at Ostragar immediately following the origin story, the game rapidly opens up to a much larger and entangled world, and every element one would look for in a new Bioware fantasy RPG is accounted for. It's rare that a game gets an absolute perfect score, at best, a 99% is warranted for a few minor flaws, but in this very rare case I'm issuing a perfect 100%. There was so much that could have gone wrong that didn't. So many places for fans to feel let down where they weren't. There's no such thing as complete perfection in a game, so 100% must stand, not for true perfection, but for attaining as close to perfection as any human can make it. Much like the Star Trek franchise reboot in theaters, this pulls in a new audience, pleases, even enamors old fans, and makes no serious missteps in the process. It even creates a fair console port of an old PC-centric franchise from the days when PC-centric games existed, while providing a true PC game experience in an era where such things are rare indeed."