TPG writes: "On the iPhone, games have to evolve or die. If you want to stand out, you can't just sit there and duplicate what other games have done. When I hear about the next marginally different match-3 or word game, I usually weep at the resulting blandness. On a platform where you can do so much, doing so little is disappointing. What's not disappointing is the exceedingly-lengthily-titled Monkeys in Space: Escape to Banana Base Alpha. No, this evolution in the path management genre is not disappointing. One may even say that it is quite entertaining."