PlayDevil has posted an X360 review of Southpeaks/Timegate "Section 8".
Here's a snip:
"The only really innovative aspect to the game is the method of spawning when you die- you literally get rocketed out a spaceship and hurl towards the ground. You can technically aim where you like on the map, but if you aim for enemy AAA, then you'll probably get sliced to bits before you even hit the ground. You also have a choice to make- hit your brakes early and risk taking more damage and getting back into the fight slower, or smash into the ground, but with the disadvantage of being temporarily stunned, and thus vulnerable to enemy fire."