PSi writes: "Dragon Ball Z was the guiltiest of pleasures for me during high school. Every day after school, I'd come home, turn on the television, and lose myself in the exploits of Goku, Piccolo, and the rest of the crew. After a while, though, I became irrevocably jaded with the television series. I realized that it followed a very rigid template. It was 10% action, 30% exposition and 60% still shots and/or incoherent leather-lunged screaming. I began to wonder if they could at least try to trim the fat. Then, the games were localized and released in North America. From the Budokai titles to the more recent Burst Limit, the game series attempted to condense the most exciting elements of the classic action manga/anime into a product all Dragon Ball fans could enjoy. Dragon Ball: Raging Blast is the latest of these efforts, and it's not a very good one. This disc is loaded with content, but the inconsistencies of the fighting system manage to bring the whole package down."