Stephen Totilo writes: "I make it hard for video games to be unpredictable.
Not that I make games. I play them. And by playing them, I try to examine them and test their resilience, as if tapping their fender and poking the tires, slamming the doors a few times to make sure they don't stick and assessing that, okay this thing is sturdy, before I've ever driven it.
I am, while doing this, hoping for a surprise."