"There are some shooters that will bring in a war veteran to check and see whether their game is enough like that time all their friends got killed, so they can sell it as entertainment. Which is pretty f***ing bizarre!" Yescombe told Eurogamer during one of his Haze presentations at UbiDays last month.
"So what we're looking at with Haze thematically is, how are we presenting war as entertainment in videogames? Because, war isn't just black and white and good and evil; there's ambiguity."