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Magic Spells in Zelda: Where have they gone

The Legend of Zelda is a series based in a fictional world where giant blue pigs with tridents capture princesses and attempt to acquire golden triangles in order to rule the world. There are many strange creatures, perplexing structures and diverse locals. It is needless to say that The Legend of Zelda features its fair share of magic. However, it has more than often been the case that our hero, Link, does not possess magic directly. Instead, he is granted arcane abilities by items or fairies, abilities that are often useful in only one or two situations. There have been games where Link has been able to focus his mind and create a magical shield or form a sphere of fire, but the trend of magic in the series has always been below par compared to other action games. Why should our man in green be denied access to powers that could enhance the Zelda experience and provide an interesting twist to the gameplay that we are all so very accustomed to?

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-GametimeUK-2943d ago

"Why should our man in green be denied access to powers that could enhance the Zelda experience and provide an interesting twist to the gameplay that we are all so very accustomed to?"

Simply put our power ups are not spells but items... You could easily replace all the items with a spell that will give the same result... For example the hookshots spell counterpart could be like Neros grip in DMC4...

But personally I like it the way it is right now by using items instead of magic

Danteh2941d ago

I think exactly like the guy in the article, in Twilight princess it completely sucked that thre wasn't ANY magic.
I don't know if you played other zeldas, but in LttP there were 3 spells which at the time (especially Bombos, the fire one) I though were the most awesome thing ever. And wand of somalia, invisible cape, etc...In Zelda OoT Din's fire and Nayrus Love ruled, so I really hope in Zelda Wii they put alot more emphasis in magic!!

-GametimeUK-2941d ago

Yeah I love the Zelda franchise... The loss of magic isnt a big loss to me since I actually like the weapons... Of course its personal prefrence... I wouldnt mind a bit of magic in the games obviously (I didnt mind it in the past)... I just wouldnt like it to be more of a primary focus for Links abilities...

Redempteur2941d ago

Well there wasn't any need of magic in TP because you had midona.

Everything magical was done by her ...

dib8rman2941d ago

Majora's had magic, wind waker had magic, A link to the past had magic.

I don't know I guess I spent so much time slashing and doing the custom moves I didn't realize magic was missing.

Swiftfox2941d ago

It's all a matter of design. Zelda isn't supposed to be an action game like Devil May Cry or God of War, Zelda leans more on adventure. Exploring new places, meeting the locals and learning along the way. It's not a system based on pure combat which would call for a more robust list of spells.

Instead you are given equipment that is used to perform tasks in order to solve puzzles in dungeons which is the heart of Zelda gameplay. Sure most can also be used as weapons but the beauty of it is that they are multitaskers. Most of your tools can also kill enemies as well as their given task.

If you want more magic you have to think of what the magic could do that you are not already capable of doing. Then you have to make sure that the type of spell will not render useless one of your tools or make dungeons or even gameplay too easy with it's inclusion.