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Diverging Paths and Game Design

In most games, trying to keep your character a good guy is difficult, to say the least. When offered two different alternatives -- and two different outcomes -- the harder of the two is, usually, the arduous choice.

But sometimes making that difficult decision means more time spent wandering around, doing this or that to be certain the final outcome makes the video game character more of a hero; in the eyes of the game world as well as the eyes of the person playing the game.

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2816d ago