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Submitted by D81 812d ago | article

Resolution Magazine: Fahrenheit (Indigo Prophecy) retrospective

Resolution Magazine writes: "While The Nomad Soul played with these ideas, and Heavy Rain looks to refine them, it was Fahrenheit that really pioneered the technique. A complex murder mystery viewed from the perspective of several characters, it remains one of the most self-conscious games I've ever played. Its opening sequence sees you, the actor, instructed on your role in the film (ie. the game), with a digitised Cage himself taking the role of director. It's ostensibly a tutorial level, in which you learn of Fahrenheit's various unusual control mechanics, but it's more than that. It's an aesthetic and ideological statement. This is no ordinary game. It is, in a very real way, an interactive movie." (Fahrenheit, Indigo Prophecy, PC, PS2, Xbox)

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