Tawkn writes: "A minor furor was created with the delay of developer Frozenbyte's Trine over the summer of 2009. Due out in July, this platform/puzzler did not arrive on PSN until October. Apparently, this was as a result of several bugs that popped up during testing. Would those who had been following this gorgeous-looking downloadable title be satisfied, or would they have lost interest and moved onto something more compelling? Put more simply: was Trine worth the wait?"