Big Download writes: "It's a common thing to let the AI "cheat" in a real-time strategy game. Giving them faster resource gathering, knowledge of the whole map, or even extra units is something developers might do on higher AI difficulties. But why not just streamline out all the resources and construction and just leave the basics of the AI? That is to say, the basics are swarms of AI units that you must overcome to win. AI War: Fleet Command does this, and manages to set itself up as one of the best strategy games this or any year. It's a game that is perfect for playing with your friends, and easily surpasses the RTS 4X standards set by the excellent Sins of a Solar Empire. It shows that one man with a vision and make something just as good, if not better, than that of a large team."