TouchArcade Interview: John Carmack Talks Doom Classic, the App Store, and More

Touch Arcade:

We once again had the opportunity to speak with id Software's John Carmack today. This time about Doom Classic, the iPhone, and his plans for the future among other things. We've included the audio of our complete interview in podcast format in our TouchArcade podcast, but have summarized several of the highlights here.

When we asked Carmack about the lack of 3G multiplayer in Doom Classic, it turns out he left it out because he doesn't feel the ping times over the cellular network are conducive to a good multiplayer experience, and unfortunately doesn't have plans to implement 3G multiplayer in any of id's action-twitch-FPS games– which pretty much covers most of their catalog.

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