RPGFan writes: "I am struck straight away by how much I will like or dislike a lot of games. Occasionally, games will turn my opinion, but it doesn't happen very often. However, what happened to me with Magnacarta 2 is unique - even after playing it, I can't tell you whether or not I actually like this game. That's about the only part of Magnacarta 2 that is unique, though. The game is an amalgam of RPG cliches rolled into a ball, with just small bits of newness thrown in. It's not that Magnacarta 2 is bad in any way, but it's not good, either. It's a functional, generic RPG from Korean developers Softmax, and maybe that's why it reminds me of Korean automobiles."