Why we need Chaptered Games

An article that makes a comparison between the way Japanese and American games are designed and how both sides could be improved. The article mainly focuses on the length of games and how a new way of designing RPGs could make playing them less of a chore.

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ElementX3325d ago (Edited 3325d ago )

Any article that ends in "So what do you think?" = EPIC FAIL

This is a news site, not some sort of blog where you want people to discuss things that will have absolutely NO effect on the industry. You can think and comment all you want about chaptered games, what you want to see in whatever game, and so on, but YOU WILL NOT MAKE A DIFFERENCE!

LAME. Might as well tell your ideas to the wall, for all the effect they'll have.