Game Guys writes: "Saw movies are essentially torture porn. The purpose seems to be creating suspense through impossibly violent ticking clock traps. Not that there is anything wrong with that, and the Saw movies can be quite entertaining, if uneven. This game accomplishes the torture aspect, as in it is torture to play. The game is set between the timelines of the first and second film. Jigsaw is here, naturally, and is applying his twisted moralistic perspective on to game's main character. The plot of most Saw films would be ripe for a game adaption. The franchise has built in suspense, puzzles, dark corners, and a clear objective. Here is how the creators ruined it."